[−][src]Struct vega_lite_3::LegendConfig
Legend configuration, which determines default properties for all legends. For a full list of legend configuration options, please see the corresponding section of in the legend documentation.
Fields
clip_height: Option<f64>
The height in pixels to clip symbol legend entries and limit their size.
column_padding: Option<f64>
The horizontal padding in pixels between symbol legend entries.
Default value: 10
.
columns: Option<f64>
The number of columns in which to arrange symbol legend entries. A value of 0
or lower
indicates a single row with one column per entry.
corner_radius: Option<f64>
Corner radius for the full legend.
fill_color: Option<String>
Background fill color for the full legend.
gradient_direction: Option<Orientation>
The default direction ("horizontal"
or "vertical"
) for gradient legends.
Default value: "vertical"
.
gradient_horizontal_max_length: Option<f64>
Max legend length for a horizontal gradient when config.legend.gradientLength
is
undefined.
Default value: 200
gradient_horizontal_min_length: Option<f64>
Min legend length for a horizontal gradient when config.legend.gradientLength
is
undefined.
Default value: 100
gradient_label_limit: Option<f64>
The maximum allowed length in pixels of color ramp gradient labels.
gradient_label_offset: Option<f64>
Vertical offset in pixels for color ramp gradient labels.
Default value: 2
.
gradient_length: Option<f64>
The length in pixels of the primary axis of a color gradient. This value corresponds to the height of a vertical gradient or the width of a horizontal gradient.
Default value: 200
.
gradient_opacity: Option<f64>
Opacity of the color gradient.
gradient_stroke_color: Option<String>
The color of the gradient stroke, can be in hex color code or regular color name.
Default value: "lightGray"
.
gradient_stroke_width: Option<f64>
The width of the gradient stroke, in pixels.
Default value: 0
.
gradient_thickness: Option<f64>
The thickness in pixels of the color gradient. This value corresponds to the width of a vertical gradient or the height of a horizontal gradient.
Default value: 16
.
gradient_vertical_max_length: Option<f64>
Max legend length for a vertical gradient when config.legend.gradientLength
is
undefined.
Default value: 200
gradient_vertical_min_length: Option<f64>
Min legend length for a vertical gradient when config.legend.gradientLength
is
undefined.
Default value: 100
grid_align: Option<LayoutAlign>
The alignment to apply to symbol legends rows and columns. The supported string values
are "all"
, "each"
(the default), and none
. For more information, see the grid
layout documentation.
Default value: "each"
.
label_align: Option<Align>
The alignment of the legend label, can be left, center, or right.
label_baseline: Option<TextBaseline>
The position of the baseline of legend label, can be "top"
, "middle"
, "bottom"
, or
"alphabetic"
.
Default value: "middle"
.
label_color: Option<String>
The color of the legend label, can be in hex color code or regular color name.
label_font: Option<String>
The font of the legend label.
label_font_size: Option<f64>
The font size of legend label.
Default value: 10
.
label_font_style: Option<String>
The font style of legend label.
label_font_weight: Option<FontWeight>
The font weight of legend label.
label_limit: Option<f64>
Maximum allowed pixel width of legend tick labels.
Default value: 160
.
label_offset: Option<f64>
The offset of the legend label.
label_opacity: Option<f64>
Opacity of labels.
label_overlap: Option<LabelOverlap>
The strategy to use for resolving overlap of labels in gradient legends. If false
, no
overlap reduction is attempted. If set to true
or "parity"
, a strategy of removing
every other label is used. If set to "greedy"
, a linear scan of the labels is
performed, removing any label that overlaps with the last visible label (this often works
better for log-scaled axes).
Default value: "greedy"
for log scales otherwise
true`.
label_padding: Option<f64>
Padding in pixels between the legend and legend labels.
label_separation: Option<f64>
The minimum separation that must be between label bounding boxes for them to be
considered non-overlapping (default 0
). This property is ignored if labelOverlap
resolution is not enabled.
layout: Option<LegendLayout>
Legend orient group layout parameters.
legend_x: Option<f64>
Custom x-position for legend with orient "none".
legend_y: Option<f64>
Custom y-position for legend with orient "none".
offset: Option<f64>
The offset in pixels by which to displace the legend from the data rectangle and axes.
Default value: 18
.
orient: Option<LegendOrient>
The orientation of the legend, which determines how the legend is positioned within the scene. One of "left", "right", "top-left", "top-right", "bottom-left", "bottom-right", "none".
Default value: "right"
padding: Option<f64>
The padding between the border and content of the legend group.
Default value: 0
.
row_padding: Option<f64>
The vertical padding in pixels between symbol legend entries.
Default value: 2
.
short_time_labels: Option<bool>
Whether month names and weekday names should be abbreviated.
Default value: false
stroke_color: Option<String>
Border stroke color for the full legend.
stroke_dash: Option<Vec<f64>>
Border stroke dash pattern for the full legend.
stroke_width: Option<f64>
Border stroke width for the full legend.
symbol_base_fill_color: Option<String>
Default fill color for legend symbols. Only applied if there is no "fill"
scale color
encoding for the legend.
Default value: "transparent"
.
symbol_base_stroke_color: Option<String>
Default stroke color for legend symbols. Only applied if there is no "fill"
scale color
encoding for the legend.
Default value: "gray"
.
symbol_dash: Option<Vec<f64>>
An array of alternating [stroke, space] lengths for dashed symbol strokes.
symbol_dash_offset: Option<f64>
The pixel offset at which to start drawing with the symbol stroke dash array.
symbol_direction: Option<Orientation>
The default direction ("horizontal"
or "vertical"
) for symbol legends.
Default value: "vertical"
.
symbol_fill_color: Option<String>
The color of the legend symbol,
symbol_offset: Option<f64>
Horizontal pixel offset for legend symbols.
Default value: 0
.
symbol_opacity: Option<f64>
Opacity of the legend symbols.
symbol_size: Option<f64>
The size of the legend symbol, in pixels.
Default value: 100
.
symbol_stroke_color: Option<String>
Stroke color for legend symbols.
symbol_stroke_width: Option<f64>
The width of the symbol's stroke.
Default value: 1.5
.
symbol_type: Option<String>
The symbol shape. One of the plotting shapes circle
(default), square
, cross
,
diamond
, triangle-up
, triangle-down
, triangle-right
, or triangle-left
, the line
symbol stroke
, or one of the centered directional shapes arrow
, wedge
, or
triangle
. Alternatively, a custom SVG path
string can be provided.
For correct sizing, custom shape paths should be defined within a square bounding box
with coordinates ranging from -1 to 1 along both the x and y dimensions.
Default value: "circle"
.
title: RemovableValue<Value>
Set to null to disable title for the axis, legend, or header.
title_align: Option<Align>
Horizontal text alignment for legend titles.
Default value: "left"
.
title_anchor: Option<TitleAnchor>
Text anchor position for placing legend titles.
title_baseline: Option<TextBaseline>
Vertical text baseline for legend titles.
Default value: "top"
.
title_color: Option<String>
The color of the legend title, can be in hex color code or regular color name.
title_font: Option<String>
The font of the legend title.
title_font_size: Option<f64>
The font size of the legend title.
title_font_style: Option<String>
The font style of the legend title.
title_font_weight: Option<FontWeight>
The font weight of the legend title.
This can be either a string (e.g "bold"
, "normal"
) or a number (100
, 200
, 300
,
..., 900
where "normal"
= 400
and "bold"
= 700
).
title_limit: Option<f64>
Maximum allowed pixel width of legend titles.
Default value: 180
.
title_opacity: Option<f64>
Opacity of the legend title.
title_orient: Option<Orient>
Orientation of the legend title.
title_padding: Option<f64>
The padding, in pixels, between title and legend.
Default value: 5
.
Trait Implementations
impl Clone for LegendConfig
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fn clone(&self) -> LegendConfig
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fn clone_from(&mut self, source: &Self)
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impl Debug for LegendConfig
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impl Default for LegendConfig
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fn default() -> LegendConfig
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impl<'de> Deserialize<'de> for LegendConfig
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for LegendConfig
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Auto Trait Implementations
impl RefUnwindSafe for LegendConfig
impl Send for LegendConfig
impl Sync for LegendConfig
impl Unpin for LegendConfig
impl UnwindSafe for LegendConfig
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,