Crate vee_models

Source
Expand description

Library for turning parsed models into real vertex and texture data, ready for rendering.

Re-exports§

pub use model::GenericModel3d;
pub use model::Model2d;

Modules§

building
Building models. Only the mask needs this operation.
model
Representing models, and other related structures.
positioning
Positioning (transforming) textures before they become models. Only the mask needs this operation.