pub struct Cluster {
pub points: Vec<Point2<i32>>,
pub rect: BoundingRect,
}Expand description
A cluster of binary image pixels
Fields§
§points: Vec<Point2<i32>>Points are in absolute coordinate, i.e. (0, 0) is the coordinate of the left-top corner of the raw frame.
rect: BoundingRectImplementations§
Source§impl Cluster
impl Cluster
pub fn iter(&self) -> Iter<'_, Point2<i32>>
pub fn add(&mut self, pos: Point2<i32>)
pub fn size(&self) -> usize
pub fn to_binary_image(&self) -> BinaryImage
pub fn boundary(&self) -> Vec<Point2<i32>>
pub fn offset(&mut self, o: Point2<i32>)
pub fn to_compound_path( &self, mode: PathSimplifyMode, corner_threshold: f64, segment_length: f64, max_iterations: usize, splice_threshold: f64, ) -> CompoundPath
pub fn image_to_compound_path( offset: &Point2<i32>, image: &BinaryImage, mode: PathSimplifyMode, corner_threshold: f64, segment_length: f64, max_iterations: usize, splice_threshold: f64, ) -> CompoundPath
pub fn image_to_paths( image: &BinaryImage, mode: PathSimplifyMode, ) -> Vec<Path<Point2<i32>>>
pub fn image_to_splines( image: &BinaryImage, corner_threshold: f64, segment_length: f64, max_iterations: usize, splice_threshold: f64, ) -> Vec<Spline>
pub fn break_cluster(cluster: Cluster) -> Clusters
pub fn break_cluster_recursive(cluster: Cluster, output: &mut Clusters)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Cluster
impl RefUnwindSafe for Cluster
impl Send for Cluster
impl Sync for Cluster
impl Unpin for Cluster
impl UnwindSafe for Cluster
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