Crate vector_editor_core

source ·
Expand description

Core structures for editing point-based structures.

This crate provides the fundamental building blocks for creating vector graphics editors. It defines the core data structures such as PointObject and Layer, and provides traits for configuring selection settings and behaviors.

§Features

  • PointObject: A generic struct representing a collection of points with associated options.
  • Layer: A struct representing a layer of PointObjects.
  • SelectSettings: A trait for configuring selection settings for point objects.
  • Selectable: A trait for selecting points within a PointObject.

Structs§

  • A struct representing a layer of point objects.
  • A struct representing a point object with associated points and options.

Traits§

  • A trait for configuring selection settings for point objects.