use super::*;
#[cfg(feature = "pretty-print")]
mod display;
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct IfStatement {
pub branches: Vec<IfBranchNode>,
pub else_body: Option<ElseStatement>,
pub span: Range<u32>,
}
impl ValkyrieNode for IfStatement {
fn get_range(&self) -> Range<usize> {
Range { start: self.span.start as usize, end: self.span.end as usize }
}
}
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct IfBranchNode {
pub condition: ExpressionNode,
pub body: StatementBlock,
pub span: Range<u32>,
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct ElseStatement {
pub body: StatementBlock,
pub span: Range<u32>,
}
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct JumpStatement {
pub target: i32,
pub condition: Option<ExpressionNode>,
}
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct BreakStatement {
pub condition: Option<ExpressionNode>,
}
impl IfStatement {
pub fn as_switch(&self) -> SwitchStatement {
todo!()
}
}
impl WhileConditionNode {
pub fn is_empty(&self) -> bool {
match self {
WhileConditionNode::Unconditional => true,
_ => false,
}
}
}