Expand description
§valence_server_common
Contains some miscellaneous types for the valence_server family of crates, like valence_entity. valence_registry, and valence_server.
Structs§
- Despawned
- A marker
Componentfor entities that should be despawned at the end of the tick. - Server
- Contains global server state accessible as a
Resource. - Server
Plugin - Server
Settings - Unique
Id - The universally unique identifier of an entity. Component wrapper for a
Uuid.
Constants§
- DEFAULT_
TPS - Minecraft’s standard ticks per second (TPS).