Expand description
§valence_server_common
Contains some miscellaneous types for the valence_server
family of crates, like valence_entity
. valence_registry
, and valence_server
.
Structs§
- Despawned
- A marker
Component
for entities that should be despawned at the end of the tick. - Server
- Contains global server state accessible as a
Resource
. - Server
Plugin - Server
Settings - Unique
Id - The universally unique identifier of an entity. Component wrapper for a
Uuid
.
Constants§
- DEFAULT_
TPS - Minecraft’s standard ticks per second (TPS).