Trait primitives::prelude::CanvasContext [−][src]
pub trait CanvasContext { type Pattern;}Show methods
fn get_direction(&self) -> Direction; fn set_direction(&self, value: Direction) -> String; fn set_fill_color(&self, value: Color); fn set_fill_gradient(&self, value: &Gradient); fn set_fill_pattern(&self, value: &Self::Pattern); fn get_filter(&self) -> String; fn set_filter(&self, value: &str); fn get_font(&self) -> String; fn set_font(
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
); fn get_global_alpha(&self) -> f64; fn set_global_alpha(&self, value: f64); fn get_global_composite_operation(&self) -> String; fn set_global_composite_operation(&self, value: &str); fn is_image_smoothing_enabled(&self) -> bool; fn set_image_smoothing(&self, value: bool); fn get_line_cap(&self) -> LineCap; fn set_line_cap(&self, value: LineCap); fn get_line_dash_offset(&self) -> f64; fn set_line_dash_offset(&self, value: f64); fn get_line_join(&self) -> LineJoin; fn set_line_join(&self, value: LineJoin); fn get_line_width(&self) -> f64; fn set_line_width(&self, value: f64); fn get_miter_limit(&self) -> f64; fn set_miter_limit(&self, value: f64); fn get_shadow_blur(&self) -> f64; fn set_shadow_blur(&self, value: f64); fn get_shadow_color(&self) -> Color; fn set_shadow_color(&self, value: Color); fn get_shadow_offset_x(&self) -> f64; fn set_shadow_offset_x(&self, value: f64); fn get_shadow_offset_y(&self) -> f64; fn set_shadow_offset_y(&self, value: f64); fn set_stroke_color(&self, value: Color); fn set_stroke_gradient(&self, value: &Gradient); fn set_stroke_pattern(&self, value: &Self::Pattern); fn get_text_align(&self) -> TextAlign; fn set_text_align(&self, value: TextAlign); fn get_text_baseline(&self) -> BaseLine; fn set_text_baseline(&self, value: BaseLine); fn arc(
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
); fn arc_to(&self, x1: f64, y1: f64, x2: f64, y2: f64, radius: f64); fn begin_path(&self); fn bezier_curve_to(
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
); fn clear_rect(&self, x: f64, y: f64, width: f64, height: f64); fn close_path(&self); fn ellipse(
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
); fn fill(&self); fn fill_rect(&self, x: f64, y: f64, width: f64, height: f64); fn fill_text(&self, text: &str, x: f64, y: f64); fn get_line_dash(&self) -> Vec<f64>; fn line_to(&self, x: f64, y: f64); fn measure_text(&self, text: &str) -> TextMetrics; fn move_to(&self, x: f64, y: f64); fn quadratic_curve_to(&self, cpx: f64, cpy: f64, x: f64, y: f64); fn rect(&self, x: f64, y: f64, width: f64, height: f64); fn reset_transform(&self); fn restore(&self); fn rotate(&self, angle: f64); fn save(&self); fn scale(&self, x: f64, y: f64); fn set_line_dash(&self, dash: &Vec<f64>); fn set_transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64); fn stroke(&self); fn stroke_rect(&self, x: f64, y: f64, width: f64, height: f64); fn stroke_text(&self, text: &str, x: f64, y: f64); fn transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64); fn translate(&self, x: f64, y: f64);
Associated Types
Loading content...Required methods
fn get_direction(&self) -> Direction
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Get direction
fn set_direction(&self, value: Direction) -> String
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Set direction
fn set_fill_color(&self, value: Color)
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Set fill color
fn set_fill_gradient(&self, value: &Gradient)
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Set fill gradient
fn set_fill_pattern(&self, value: &Self::Pattern)
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Set fill pattern
fn get_filter(&self) -> String
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Get filter
fn set_filter(&self, value: &str)
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Set filter
fn get_font(&self) -> String
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Get font
fn set_font(
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
)
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&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
)
Set direction
fn get_global_alpha(&self) -> f64
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Get global alpha
fn set_global_alpha(&self, value: f64)
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Set global alpha
fn get_global_composite_operation(&self) -> String
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Get global composite operation
fn set_global_composite_operation(&self, value: &str)
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Set global composite operation
fn is_image_smoothing_enabled(&self) -> bool
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Whether images and patterns on this canvas will be smoothed when this canvas is scaled.
fn set_image_smoothing(&self, value: bool)
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Set image smoothing
fn get_line_cap(&self) -> LineCap
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Get line cap
fn set_line_cap(&self, value: LineCap)
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Set line cap
fn get_line_dash_offset(&self) -> f64
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Get line dash offset
fn set_line_dash_offset(&self, value: f64)
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Set line dash offset
fn get_line_join(&self) -> LineJoin
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Get line join
fn set_line_join(&self, value: LineJoin)
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Set line dash
fn get_line_width(&self) -> f64
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Get line width
fn set_line_width(&self, value: f64)
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Set line width
fn get_miter_limit(&self) -> f64
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Get miter limit
fn set_miter_limit(&self, value: f64)
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Set miter limit
fn get_shadow_blur(&self) -> f64
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Get shadow blur
fn set_shadow_blur(&self, value: f64)
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Set shadow blur
fn get_shadow_color(&self) -> Color
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Get shadow color
fn set_shadow_color(&self, value: Color)
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Set shadow color
fn get_shadow_offset_x(&self) -> f64
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Get shadow offset x
fn set_shadow_offset_x(&self, value: f64)
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Set shadow offset x
fn get_shadow_offset_y(&self) -> f64
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Get shadow offset y
fn set_shadow_offset_y(&self, value: f64)
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Set shadow offset y
fn set_stroke_color(&self, value: Color)
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Set stroke color
fn set_stroke_gradient(&self, value: &Gradient)
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Set stroke gradient
fn set_stroke_pattern(&self, value: &Self::Pattern)
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Set stroke pattern
fn get_text_align(&self) -> TextAlign
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Get text align
fn set_text_align(&self, value: TextAlign)
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Set text align
fn get_text_baseline(&self) -> BaseLine
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Get text baseline
fn set_text_baseline(&self, value: BaseLine)
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Set text baseline
fn arc(
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
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&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
Add arc to current path with anticlockwise param
fn arc_to(&self, x1: f64, y1: f64, x2: f64, y2: f64, radius: f64)
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Add arc to current path
fn begin_path(&self)
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Begin the path
fn bezier_curve_to(
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
)
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&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
)
Add bezier curve to current path
fn clear_rect(&self, x: f64, y: f64, width: f64, height: f64)
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Clear rectangle on current canvas
fn close_path(&self)
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Close the current path
fn ellipse(
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
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&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
Add ellipse to current path
fn fill(&self)
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Fill current path
fn fill_rect(&self, x: f64, y: f64, width: f64, height: f64)
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Fill rectangle
fn fill_text(&self, text: &str, x: f64, y: f64)
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Draws text to the canvas.
fn get_line_dash(&self) -> Vec<f64>
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Get line dash
fn line_to(&self, x: f64, y: f64)
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Add line to path from current position
fn measure_text(&self, text: &str) -> TextMetrics
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Measure text using current font face and font size
fn move_to(&self, x: f64, y: f64)
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Move cursor to position
fn quadratic_curve_to(&self, cpx: f64, cpy: f64, x: f64, y: f64)
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Add quadratic curve to current path
fn rect(&self, x: f64, y: f64, width: f64, height: f64)
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Add rectangle to current path
fn reset_transform(&self)
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Reset current transformations
fn restore(&self)
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Restore transformations
fn rotate(&self, angle: f64)
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Add rotate to current transformations
fn save(&self)
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Save current transformations
fn scale(&self, x: f64, y: f64)
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Add scle to current transformations
fn set_line_dash(&self, dash: &Vec<f64>)
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Set line dash
fn set_transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)
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Set transform matrix
fn stroke(&self)
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Stroke current path
fn stroke_rect(&self, x: f64, y: f64, width: f64, height: f64)
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Stroke rectangle
fn stroke_text(&self, text: &str, x: f64, y: f64)
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Stroke text
fn transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)
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Add transform matrix to current transformations
fn translate(&self, x: f64, y: f64)
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Add translate to current transformations