Trait ux::ScrollActorExt [−][src]
pub trait ScrollActorExt: 'static { pub fn get_scroll_mode(&self) -> ScrollMode; pub fn scroll_to_point(&self, point: &InternalPoint); pub fn scroll_to_rect(&self, rect: &InternalRect); pub fn set_scroll_mode(&self, mode: ScrollMode); pub fn connect_property_scroll_mode_notify<F>(
&self,
f: F
) -> SignalHandlerId
where
F: 'static + Fn(&Self); }
Required methods
pub fn get_scroll_mode(&self) -> ScrollMode
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pub fn scroll_to_point(&self, point: &InternalPoint)
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Scrolls the contents of self
so that point
is the new origin
of the visible area.
The coordinates of point
must be relative to the self
.
This function will use the currently set easing state of the self
to transition from the current scroll origin to the new one.
point
a Point
pub fn scroll_to_rect(&self, rect: &InternalRect)
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pub fn set_scroll_mode(&self, mode: ScrollMode)
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pub fn connect_property_scroll_mode_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&Self),
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F: 'static + Fn(&Self),
Implementors
impl<O> ScrollActorExt for O where
O: IsA<ScrollActor>,
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impl<O> ScrollActorExt for O where
O: IsA<ScrollActor>,
[src]pub fn get_scroll_mode(&self) -> ScrollMode
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pub fn scroll_to_point(&self, point: &InternalPoint)
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pub fn scroll_to_rect(&self, rect: &InternalRect)
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pub fn set_scroll_mode(&self, mode: ScrollMode)
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pub fn connect_property_scroll_mode_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),