Struct ux::BoxLayoutChild [−][src]
pub struct BoxLayoutChild { /* fields omitted */ }
Trait Implementations
impl AsRef<BoxLayoutChild> for BoxLayoutChild
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impl AsRef<BoxLayoutChild> for BoxLayoutChild
[src]pub fn as_ref(&self) -> &BoxLayoutChild
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impl Clone for BoxLayoutChild
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impl Clone for BoxLayoutChild
[src]pub fn clone(&self) -> BoxLayoutChild
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for BoxLayoutChild
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impl Debug for BoxLayoutChild
[src]impl Display for BoxLayoutChild
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impl Display for BoxLayoutChild
[src]impl Is<BoxLayoutChild> for BoxLayoutChild
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impl Is<BoxLayoutChild> for BoxLayoutChild
[src]impl Object for BoxLayoutChild
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impl Object for BoxLayoutChild
[src]Auto Trait Implementations
impl !RefUnwindSafe for BoxLayoutChild
impl !RefUnwindSafe for BoxLayoutChild
impl !Send for BoxLayoutChild
impl !Send for BoxLayoutChild
impl !Sync for BoxLayoutChild
impl !Sync for BoxLayoutChild
impl Unpin for BoxLayoutChild
impl Unpin for BoxLayoutChild
impl UnwindSafe for BoxLayoutChild
impl UnwindSafe for BoxLayoutChild
Blanket Implementations
impl<O> BoxLayoutChildExt for O where
O: Is<BoxLayoutChild>,
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impl<O> BoxLayoutChildExt for O where
O: Is<BoxLayoutChild>,
[src]pub fn get_property_expand(&self) -> bool
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get_expand: @box_layout: A #BoxLayout @child: A #Actor
Get the value of the #BoxLayoutChild:expand property
Returns: the current value of the “expand” property
pub fn set_property_expand(&self, expand: bool)
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set_expand: @box_layout: A #BoxLayout @child: A #Actor @expand: A #gboolean
Set the value of the #BoxLayoutChild:expand property.
pub fn get_property_x_align(&self) -> Align
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get_x_align: @box_layout: An #BoxLayout @child: A #Actor
Get the value of the #BoxLayoutChild:x-align property
Returns: the current value of the “x-align” property
pub fn set_property_x_align(&self, x_align: Align)
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set_x_align: @box_layout: A #BoxLayout @child: A #Actor @x_align: An #Align
Set the value of the #BoxLayoutChild:x-align property.
pub fn get_property_x_fill(&self) -> bool
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get_x_fill: @box_layout: A #BoxLayout @child: A #Actor
Get the value of the #BoxLayoutChild:x-fill property.
Returns: the current value of the “x-fill” property.
pub fn set_property_x_fill(&self, x_fill: bool)
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set_x_fill: @box_layout: A #BoxLayout @child: A #Actor @x_fill: A #gboolean
Set the value of the #BoxLayoutChild:x-fill property.
pub fn get_property_y_align(&self) -> Align
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get_y_align: @box_layout: An #BoxLayout @child: A #Actor
Get the value of the #BoxLayoutChild:y-align property.
Returns: the current value of the “y-align” property.
pub fn set_property_y_align(&self, y_align: Align)
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set_y_align: @box_layout: An #BoxLayout @child: A #Actor @y_align: An #Align
Set the value of the #BoxLayoutChild:y-align property.
pub fn get_property_y_fill(&self) -> bool
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get_y_fill: @box_layout: An #BoxLayout @child: A #Actor
Get the value of the #BoxLayoutChild:y-fill property
Returns: the current value of the “y-fill” property
pub fn set_property_y_fill(&self, y_fill: bool)
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set_y_fill: @box_layout: An #BoxLayout @child: A #Actor @y_fill: A #gboolean
Set the value of the #BoxLayoutChild:y-fill property.
pub fn connect_property_expand_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_x_align_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_x_fill_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_y_align_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_y_fill_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,