Struct ux::lottie::Lottie[][src]

pub struct Lottie { /* fields omitted */ }

A widget to display a loaded LottieComposition. The controller property allows to specify a custom AnimationController that will drive the animation. If controller is None, the animation will play automatically and the behavior could be adjusted with the properties animate, repeat and reverse.

Trait Implementations

impl Clone for Lottie[src]

impl Default for Lottie[src]

Auto Trait Implementations

impl !RefUnwindSafe for Lottie

impl !Send for Lottie

impl !Sync for Lottie

impl Unpin for Lottie

impl !UnwindSafe for Lottie

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Construction<T> for T where
    T: Default + Clone
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<Fr, To> IntoColor<To> for Fr where
    To: FromColor<Fr>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,