Struct ux::Dialog[][src]

pub struct Dialog { /* fields omitted */ }

Implementations

impl Dialog[src]

pub fn new() -> Dialog[src]

Trait Implementations

impl AsRef<Actor> for Dialog[src]

impl AsRef<Dialog> for Dialog[src]

impl AsRef<Widget> for Dialog[src]

impl Clone for Dialog[src]

impl Debug for Dialog[src]

impl Default for Dialog[src]

impl Display for Dialog[src]

impl Is<Actor> for Dialog[src]

impl Is<Dialog> for Dialog[src]

impl Is<Widget> for Dialog[src]

impl Object for Dialog[src]

Auto Trait Implementations

impl !RefUnwindSafe for Dialog

impl !Send for Dialog

impl !Sync for Dialog

impl Unpin for Dialog

impl UnwindSafe for Dialog

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Construction<T> for T where
    T: Default + Clone
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impl<O> DialogExt for O where
    O: Is<Dialog>, 
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pub fn add_action<P>(&self, action: &P) where
    P: Is<PushAction>, 
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add_action: @dialog: A #Dialog @action: A #PushAction

Adds an #Button that represents @action to the button area of @dialog

pub fn get_actions(&self) -> Vec<PushAction, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
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get_actions: @dialog: A #Dialog

Retrieves a list of actions added to @dialog.

Returns: (transfer container) (element-type PushAction): A newly allocated #GList of #PushAction objects. The actions in the list are owned by the dialog.

pub fn remove_action<P>(&self, action: &P) where
    P: Is<PushAction>, 
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remove_action: @dialog: A #Dialog @action: A #PushAction

Removes the button associated with @action from the button area of @dialog

pub fn set_transient_parent<P>(&self, actor: &P) where
    P: Is<Actor>, 
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set_transient_parent: @dialog: A #Dialog @actor: A #Actor

Sets the parent of the #Dialog. This is the actor over which the modal frame will appear when actor_show() is called.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<Fr, To> IntoColor<To> for Fr where
    To: FromColor<Fr>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<O> WidgetExt for O where
    O: Is<Widget>, 
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pub fn apply_style<P>(&self, style: &P) where
    P: Is<Style>, 
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widget_apply_style: @widget: A #Widget @style: A #Style

Used to implement how a new style instance should be applied in the widget. For instance, setting style instance on stylable internal children.

pub fn get_available_area(&self, allocation: &ActorBox, area: &mut ActorBox)[src]

get_available_area: @widget: A #Widget @allocation: A #ActorBox @area: A #ActorBox

Copies @allocation into @area and accounts for the padding values. This gives the area that is available in which to allocate children with respect to padding.

pub fn get_background_color(&self) -> Option<Color<f64>>[src]

get_background_color: @actor: A #Widget

Get the color used as the background. This is set using the “background-color” CSS property. This function should normally only be used by subclasses.

Returns: (transfer none): a #Color

pub fn get_disabled(&self) -> bool[src]

get_disabled: @widget: an #Widget

Get the value of the “disabled” property.

pub fn get_padding(&self) -> Padding[src]

get_padding: @widget: A #Widget @padding: (out): A pointer to an #Padding to fill

Gets the padding of the widget, set using the “padding” CSS property. This function should normally only be used by subclasses.

pub fn long_press_cancel(&self)[src]

long_press_cancel: @widget: An Widget

Cancel a long-press timeout if one is running and emit the signal to notify that the long-press has been cancelled.

pub fn long_press_query(&self, event: &mut Event)[src]

long_press_query: @widget: An Widget @event: the event used to determine whether to run a long-press

Emit the long-press query signal and start a long-press timeout if required.

pub fn set_disabled(&self, disabled: bool)[src]

widget_set_disabled: @widget: an #Widget @disabled: value to set

Set the disabled property. Disabled widgets have a “disabled” pseudo-class until disabled is set to #false.