Struct ux::ActorFlags[][src]

pub struct ActorFlags { /* fields omitted */ }

Implementations

impl ActorFlags[src]

pub const MAPPED: ActorFlags[src]

pub const REALIZED: ActorFlags[src]

pub const REACTIVE: ActorFlags[src]

pub const VISIBLE: ActorFlags[src]

pub const NO_LAYOUT: ActorFlags[src]

pub const fn empty() -> ActorFlags[src]

Returns an empty set of flags

pub const fn all() -> ActorFlags[src]

Returns the set containing all flags.

pub const fn bits(&self) -> u32[src]

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<ActorFlags>[src]

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> ActorFlags[src]

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> ActorFlags[src]

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool[src]

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool[src]

Returns true if all flags are currently set.

pub const fn intersects(&self, other: ActorFlags) -> bool[src]

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: ActorFlags) -> bool[src]

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: ActorFlags)[src]

Inserts the specified flags in-place.

pub fn remove(&mut self, other: ActorFlags)[src]

Removes the specified flags in-place.

pub fn toggle(&mut self, other: ActorFlags)[src]

Toggles the specified flags in-place.

pub fn set(&mut self, other: ActorFlags, value: bool)[src]

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for ActorFlags[src]

impl BitAnd<ActorFlags> for ActorFlags[src]

type Output = ActorFlags

The resulting type after applying the & operator.

pub fn bitand(self, other: ActorFlags) -> ActorFlags[src]

Returns the intersection between the two sets of flags.

impl BitAndAssign<ActorFlags> for ActorFlags[src]

pub fn bitand_assign(&mut self, other: ActorFlags)[src]

Disables all flags disabled in the set.

impl BitOr<ActorFlags> for ActorFlags[src]

type Output = ActorFlags

The resulting type after applying the | operator.

pub fn bitor(self, other: ActorFlags) -> ActorFlags[src]

Returns the union of the two sets of flags.

impl BitOrAssign<ActorFlags> for ActorFlags[src]

pub fn bitor_assign(&mut self, other: ActorFlags)[src]

Adds the set of flags.

impl BitXor<ActorFlags> for ActorFlags[src]

type Output = ActorFlags

The resulting type after applying the ^ operator.

pub fn bitxor(self, other: ActorFlags) -> ActorFlags[src]

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<ActorFlags> for ActorFlags[src]

pub fn bitxor_assign(&mut self, other: ActorFlags)[src]

Toggles the set of flags.

impl Clone for ActorFlags[src]

impl Copy for ActorFlags[src]

impl Debug for ActorFlags[src]

impl Eq for ActorFlags[src]

impl Extend<ActorFlags> for ActorFlags[src]

impl FromIterator<ActorFlags> for ActorFlags[src]

impl<'a> FromValue<'a> for ActorFlags[src]

impl<'a> FromValueOptional<'a> for ActorFlags[src]

impl Hash for ActorFlags[src]

impl LowerHex for ActorFlags[src]

impl Not for ActorFlags[src]

type Output = ActorFlags

The resulting type after applying the ! operator.

pub fn not(self) -> ActorFlags[src]

Returns the complement of this set of flags.

impl Octal for ActorFlags[src]

impl Ord for ActorFlags[src]

impl PartialEq<ActorFlags> for ActorFlags[src]

impl PartialOrd<ActorFlags> for ActorFlags[src]

impl SetValue for ActorFlags[src]

impl StaticType for ActorFlags[src]

impl StructuralEq for ActorFlags[src]

impl StructuralPartialEq for ActorFlags[src]

impl Sub<ActorFlags> for ActorFlags[src]

type Output = ActorFlags

The resulting type after applying the - operator.

pub fn sub(self, other: ActorFlags) -> ActorFlags[src]

Returns the set difference of the two sets of flags.

impl SubAssign<ActorFlags> for ActorFlags[src]

pub fn sub_assign(&mut self, other: ActorFlags)[src]

Disables all flags enabled in the set.

impl UpperHex for ActorFlags[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<Fr, To> IntoColor<To> for Fr where
    To: FromColor<Fr>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToSendValue for T where
    T: SetValue + Send + ToValue + ?Sized
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impl<T> ToValue for T where
    T: SetValue + ?Sized
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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,