Enum ux::prelude::dx::MaterialLayerType [−][src]
#[non_exhaustive] pub enum MaterialLayerType { Texture, // some variants omitted }
Available types of layers for a Material
. This enumeration
might be expanded in later versions.
Variants (Non-exhaustive)
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
The layer represents a
texture``Trait Implementations
impl Clone for MaterialLayerType
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impl Clone for MaterialLayerType
[src]pub fn clone(&self) -> MaterialLayerType
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for MaterialLayerType
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impl Copy for MaterialLayerType
[src]impl Debug for MaterialLayerType
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impl Debug for MaterialLayerType
[src]impl Display for MaterialLayerType
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impl Display for MaterialLayerType
[src]impl Eq for MaterialLayerType
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impl Eq for MaterialLayerType
[src]impl<'a> FromValue<'a> for MaterialLayerType
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impl<'a> FromValue<'a> for MaterialLayerType
[src]pub unsafe fn from_value(value: &Value) -> MaterialLayerType
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impl<'a> FromValueOptional<'a> for MaterialLayerType
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impl<'a> FromValueOptional<'a> for MaterialLayerType
[src]pub unsafe fn from_value_optional(value: &Value) -> Option<MaterialLayerType>
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impl Hash for MaterialLayerType
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impl Hash for MaterialLayerType
[src]impl Ord for MaterialLayerType
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impl Ord for MaterialLayerType
[src]impl PartialEq<MaterialLayerType> for MaterialLayerType
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impl PartialEq<MaterialLayerType> for MaterialLayerType
[src]pub fn eq(&self, other: &MaterialLayerType) -> bool
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pub fn ne(&self, other: &MaterialLayerType) -> bool
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impl PartialOrd<MaterialLayerType> for MaterialLayerType
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impl PartialOrd<MaterialLayerType> for MaterialLayerType
[src]pub fn partial_cmp(&self, other: &MaterialLayerType) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
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#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl SetValue for MaterialLayerType
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impl SetValue for MaterialLayerType
[src]pub unsafe fn set_value(value: &mut Value, this: &MaterialLayerType)
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impl StaticType for MaterialLayerType
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impl StaticType for MaterialLayerType
[src]pub fn static_type() -> Type
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impl StructuralEq for MaterialLayerType
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impl StructuralEq for MaterialLayerType
[src]Auto Trait Implementations
impl RefUnwindSafe for MaterialLayerType
impl RefUnwindSafe for MaterialLayerType
impl Send for MaterialLayerType
impl Send for MaterialLayerType
impl Sync for MaterialLayerType
impl Sync for MaterialLayerType
impl Unpin for MaterialLayerType
impl Unpin for MaterialLayerType
impl UnwindSafe for MaterialLayerType
impl UnwindSafe for MaterialLayerType
Blanket Implementations
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
[src]pub fn to_send_value(&self) -> SendValue
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,