Struct ux::Tooltip [−][src]
pub struct Tooltip { /* fields omitted */ }
Implementations
impl Tooltip
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pub fn is_in_browse_mode() -> bool
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is_in_browse_mode:
Browse mode is entered whenever a tooltip is displayed and it is left after a short delay when a tooltip is hidden. This is used to make tooltips display quicker when a previous tooltip is already displayed.
Returns: %true if the app is in tooltip browse mode or %false otherwise.
Trait Implementations
impl AsRef<Actor> for Tooltip
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impl AsRef<FloatingWidget> for Tooltip
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pub fn as_ref(&self) -> &FloatingWidget
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impl AsRef<Tooltip> for Tooltip
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impl AsRef<Widget> for Tooltip
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impl Clone for Tooltip
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impl Debug for Tooltip
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impl Display for Tooltip
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impl Is<Actor> for Tooltip
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impl Is<FloatingWidget> for Tooltip
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impl Is<Tooltip> for Tooltip
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impl Is<Widget> for Tooltip
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impl Object for Tooltip
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Auto Trait Implementations
impl !RefUnwindSafe for Tooltip
impl !Send for Tooltip
impl !Sync for Tooltip
impl Unpin for Tooltip
impl UnwindSafe for Tooltip
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<O> TooltipExt for O where
O: Is<Tooltip>,
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O: Is<Tooltip>,
pub fn get_text(&self) -> Option<String>
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get_text: @tooltip: a #Tooltip
Get the text displayed on the tooltip
Returns: the text for the tooltip. This must not be freed by the application
pub fn get_tip_area(&self) -> Option<Geometry>
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get_tip_area: @tooltip: A #Tooltip
Retrieve the area on the stage that the tooltip currently applies to
Returns: the #Geometry, owned by the tooltip which must not be freed by the application.
pub fn hide(&self)
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hide: @tooltip: a #Tooltip
Hide the tooltip
pub fn set_text(&self, text: &str)
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set_text: @tooltip: a #Tooltip @text: text to set the label to
Sets the text displayed on the tooltip
pub fn set_tip_area(&self, area: &Geometry)
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set_tip_area: @tooltip: A #Tooltip @area: A #Geometry
Set the area on the stage that the tooltip applies to.
pub fn set_tip_area_from_actor<P>(&self, actor: &P) where
P: Is<Actor>,
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P: Is<Actor>,
set_tip_area_from_actor: @tooltip: A #Tooltip @actor: A #Actor
Utility function to set the geometry of the tooltip area from an existing actor. See also set_tip_area
pub fn show(&self)
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show: @tooltip: a #Tooltip
Show the tooltip relative to the associated widget.
pub fn connect_property_text_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tip_area_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<O> WidgetExt for O where
O: Is<Widget>,
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O: Is<Widget>,
pub fn apply_style<P>(&self, style: &P) where
P: Is<Style>,
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P: Is<Style>,
widget_apply_style: @widget: A #Widget @style: A #Style
Used to implement how a new style instance should be applied in the widget. For instance, setting style instance on stylable internal children.
pub fn get_available_area(&self, allocation: &ActorBox, area: &mut ActorBox)
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get_available_area: @widget: A #Widget @allocation: A #ActorBox @area: A #ActorBox
Copies @allocation into @area and accounts for the padding values. This gives the area that is available in which to allocate children with respect to padding.
pub fn get_background_color(&self) -> Option<Color>
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get_background_color: @actor: A #Widget
Get the color used as the background. This is set using the “background-color” CSS property. This function should normally only be used by subclasses.
Returns: (transfer none): a #Color
pub fn get_background_texture(&self) -> Option<Handle>
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pub fn get_disabled(&self) -> bool
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get_disabled: @widget: an #Widget
Get the value of the “disabled” property.
pub fn get_padding(&self) -> Padding
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get_padding: @widget: A #Widget @padding: (out): A pointer to an #Padding to fill
Gets the padding of the widget, set using the “padding” CSS property. This function should normally only be used by subclasses.
pub fn long_press_cancel(&self)
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long_press_cancel: @widget: An Widget
Cancel a long-press timeout if one is running and emit the signal to notify that the long-press has been cancelled.
pub fn long_press_query(&self, event: &mut Event)
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long_press_query: @widget: An Widget @event: the event used to determine whether to run a long-press
Emit the long-press query signal and start a long-press timeout if required.
pub fn set_disabled(&self, disabled: bool)
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widget_set_disabled: @widget: an #Widget @disabled: value to set
Set the disabled property. Disabled widgets have a “disabled” pseudo-class until disabled is set to #false.
pub fn connect_property_disabled_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_menu_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tooltip_delay_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),