Struct ux::Label [−][src]
pub struct Label { /* fields omitted */ }
Implementations
impl Label
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Trait Implementations
impl AsRef<Actor> for Label
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impl AsRef<Label> for Label
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impl AsRef<Widget> for Label
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impl Clone for Label
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impl Debug for Label
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impl Default for Label
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impl Display for Label
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impl Is<Actor> for Label
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impl Is<Label> for Label
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impl Is<Widget> for Label
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impl Object for Label
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Auto Trait Implementations
impl !RefUnwindSafe for Label
impl !Send for Label
impl !Sync for Label
impl Unpin for Label
impl UnwindSafe for Label
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<O> LabelExt for O where
O: Is<Label>,
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O: Is<Label>,
pub fn get_alignment(&self) -> (Align, Align)
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get_alignment: @label: An #Label @x_align: (out) (allow-none): return location for x alignment value @y_align: (out) (allow-none): return location for y alignment value
Returns the text alignment on x and y axis.
pub fn get_clutter_text(&self) -> Option<Actor>
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get_clutter_text: @label: a #Label
Retrieve the internal #Text so that extra parameters can be set
Returns: (transfer none): the #Text used by #Label. The label is owned by the #Label and should not be unref’ed by the application.
pub fn get_fade_out(&self) -> bool
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get_fade_out: @label: A #Label
Determines whether the label has been set to fade out when there isn’t enough space allocated to display the entire label.
Returns: %true if the label is set to fade out, %false otherwise
pub fn get_line_wrap(&self) -> bool
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get_line_wrap: @label: An #Label
Get the value of the #Label:line-wrap property.
Returns: %true if the “line-wrap” property is set.
pub fn get_show_tooltip(&self) -> bool
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get_show_tooltip: @label: A #Label
Returns the current value of the #Label:show-tooltip property.
Returns: %true if the #Label:show-tooltip property is enabled
pub fn get_text(&self) -> Option<String>
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get_text: @label: a #Label
Get the text displayed on the label
Returns: the text for the label. This must not be freed by the application
pub fn get_use_markup(&self) -> bool
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get_use_markup: @label: a #Label
Determines whether the text of the label is being treated as Pango markup.
Returns: %true if the text of the label is treated as Pango markup, %false otherwise.
pub fn get_x_align(&self) -> Align
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pub fn get_y_align(&self) -> Align
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pub fn set_alignment(&self, x_align: Align, y_align: Align)
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set_alignment: @label: An #Label @x_align: x alignment value @y_align: y alignment value
Set the text alignment on x and y axis.
pub fn set_fade_out(&self, fade: bool)
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set_fade_out: @label: A #Label @fade: %true to fade out, %false otherwise
Set whether to fade out the end of the label, instead of ellipsizing. Enabling this mode will also set the #Text:single-line-mode and #Text:ellipsize properties.
pub fn set_line_wrap(&self, line_wrap: bool)
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set_line_wrap: @label: An #Label @line_wrap: new value of the line-wrap property.
Set the value of the #Label:line-wrap property.
pub fn set_show_tooltip(&self, show_tooltip: bool)
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set_show_tooltip: @label: A #Label @show_tooltip: %true if the tooltip should be shown
Set the value of the #Label:show-tooltip property
pub fn set_text(&self, text: &str)
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set_text: @label: a #Label @text: text to set the label to
Sets the text displayed on the label
pub fn set_use_markup(&self, use_markup: bool)
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set_use_markup: @label: a #Label @use_markup: %true to use Pango markup, %false otherwise
Sets whether the text of the label should be treated as Pango markup.
pub fn set_x_align(&self, align: Align)
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pub fn set_y_align(&self, align: Align)
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pub fn connect_property_clutter_text_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_fade_out_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_line_wrap_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_show_tooltip_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_text_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_use_markup_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_x_align_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_y_align_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<O> WidgetExt for O where
O: Is<Widget>,
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O: Is<Widget>,
pub fn apply_style<P>(&self, style: &P) where
P: Is<Style>,
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P: Is<Style>,
widget_apply_style: @widget: A #Widget @style: A #Style
Used to implement how a new style instance should be applied in the widget. For instance, setting style instance on stylable internal children.
pub fn get_available_area(&self, allocation: &ActorBox, area: &mut ActorBox)
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get_available_area: @widget: A #Widget @allocation: A #ActorBox @area: A #ActorBox
Copies @allocation into @area and accounts for the padding values. This gives the area that is available in which to allocate children with respect to padding.
pub fn get_background_color(&self) -> Option<Color>
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get_background_color: @actor: A #Widget
Get the color used as the background. This is set using the “background-color” CSS property. This function should normally only be used by subclasses.
Returns: (transfer none): a #Color
pub fn get_background_texture(&self) -> Option<Handle>
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pub fn get_disabled(&self) -> bool
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get_disabled: @widget: an #Widget
Get the value of the “disabled” property.
pub fn get_padding(&self) -> Padding
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get_padding: @widget: A #Widget @padding: (out): A pointer to an #Padding to fill
Gets the padding of the widget, set using the “padding” CSS property. This function should normally only be used by subclasses.
pub fn long_press_cancel(&self)
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long_press_cancel: @widget: An Widget
Cancel a long-press timeout if one is running and emit the signal to notify that the long-press has been cancelled.
pub fn long_press_query(&self, event: &mut Event)
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long_press_query: @widget: An Widget @event: the event used to determine whether to run a long-press
Emit the long-press query signal and start a long-press timeout if required.
pub fn set_disabled(&self, disabled: bool)
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widget_set_disabled: @widget: an #Widget @disabled: value to set
Set the disabled property. Disabled widgets have a “disabled” pseudo-class until disabled is set to #false.
pub fn connect_property_disabled_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_menu_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tooltip_delay_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),