1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
use std::{collections::HashMap, fmt, rc::Rc};
use crate::engine::d2::{
swf::{Library, MovieSprite},
util::{Disposable, Value},
Component, Entity,
};
use super::Symbol;
#[derive(Default, Clone)]
pub struct MoviePlayer {
pub inner: Component,
pub movie: Option<MovieSprite>,
pub looping: bool,
library: Library,
root: Entity,
oneshot_sprite: Option<MovieSprite>,
looping_sprite: Option<MovieSprite>,
decorator: Option<Rc<dyn Fn(MovieSprite)>>,
cache: Option<HashMap<String, MovieSprite>>,
}
impl MoviePlayer {
pub fn new(lib: Library) -> Self {
Self {
inner: Default::default(),
movie: None,
looping: false,
library: lib,
root: Entity::new(),
looping_sprite: None,
oneshot_sprite: None,
decorator: None,
cache: Some(HashMap::new()),
}
}
pub fn set_cache(&mut self, cache: bool) -> &Self {
self.cache = if cache { Some(HashMap::new()) } else { None };
self
}
pub fn set_decorator(&mut self, decorator: Option<Rc<dyn Fn(MovieSprite)>>) -> &Self {
self.decorator = decorator;
self
}
pub fn play(&mut self, name: String, restart: bool) -> &Self {
assert!(
self.looping_sprite.is_some(),
"A loop must be started before the first call to play()"
);
let should_update = self
.oneshot_sprite
.as_ref()
.map(|sprite| sprite.symbol.name().map(|x| x != name).unwrap_or_default())
.unwrap_or_default();
if restart || should_update {
self.oneshot_sprite = self.play_from_cache(name);
}
self
}
pub fn play_with_loop(&mut self, name: String, restart: bool) -> &Self {
let should_update = self
.looping_sprite
.as_ref()
.map(|sprite| sprite.symbol.name().map(|x| x != name).unwrap_or_default())
.unwrap_or_default();
if restart || should_update {
self.oneshot_sprite = None;
self.looping_sprite = self.play_from_cache(name);
}
self
}
pub fn on_added(&self) {
if let Some(owner) = self.inner.owner {
owner.entity().add_child(self.root.clone(), true, None);
}
}
pub fn on_removed(&mut self) {
self.root.dispose();
self.oneshot_sprite = None;
self.looping_sprite = None;
self.movie = None;
}
pub fn on_update(&mut self, dt: f32) {
if let Some(ref oneshot_sprite) = self.oneshot_sprite {
if oneshot_sprite.position() + dt > oneshot_sprite.symbol.duration {
self.oneshot_sprite = None;
self.set_current(self.looping_sprite.clone());
}
}
}
fn play_from_cache(&mut self, name: String) -> Option<MovieSprite> {
match self.cache {
Some(ref mut cache) => {
match cache.get_mut(&name) {
Some(sprite) => {
sprite.set_position(0.0);
self.root.add(sprite.inner.component.clone());
self.movie = Some(sprite.clone());
return Some(sprite.clone());
}
None => {
if let Some(ref sprite) = self.library.create_movie(name.clone(), true) {
if let Some(ref decorator) = self.decorator {
(decorator)(sprite.clone());
}
cache.insert(name, sprite.clone());
self.set_current(Some(sprite.clone()));
Some(sprite.clone())
} else {
None
}
}
}
}
None => {
self.create_movie(name).map(|ref sprite| {
self.set_current(Some(sprite.clone()));
sprite.clone()
})
}
}
}
fn create_movie(&self, name: String) -> Option<MovieSprite> {
unimplemented!()
}
fn looping(&self) -> bool {
self.oneshot_sprite.is_none() && self.looping_sprite.is_some()
}
fn set_current(&mut self, current: Option<MovieSprite>) {
if let Some(ref sprite) = current {
self.root.add(sprite.inner.component.clone());
}
self.movie = current;
}
}
impl PartialEq for MoviePlayer {
fn eq(&self, other: &Self) -> bool {
self.root == other.root
}
}
impl fmt::Debug for MoviePlayer {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("MoviePlayer")
.finish()
}
}
impl AsRef<Component> for MoviePlayer {
fn as_ref(&self) -> &Component {
&self.inner
}
}