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pub unsafe fn glTexSubImage2D(
    target: GLenum,
    level: GLint,
    xoffset: GLint,
    yoffset: GLint,
    width: GLsizei,
    height: GLsizei,
    format: GLenum,
    type_: GLenum,
    pixels: *const c_void
)
Expand description

glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type_, pixels) target group: TextureTarget level group: CheckedInt32 xoffset group: CheckedInt32 yoffset group: CheckedInt32 format group: PixelFormat type_ group: PixelType pixels len: COMPSIZE(format,type,width,height)