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pub unsafe fn glCompressedTexImage2D(
    target: GLenum,
    level: GLint,
    internalformat: GLenum,
    width: GLsizei,
    height: GLsizei,
    border: GLint,
    imageSize: GLsizei,
    data: *const c_void
)
Expand description

glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) target group: TextureTarget level group: CheckedInt32 internalformat group: InternalFormat border group: CheckedInt32 data group: CompressedTextureARB data len: imageSize