Struct dx::ui::Handle [−][src]
pub struct Handle {}Show 16 fields
pub selected: bool, pub position: i32, pub color: Color, pub value: f32, pub text: String, pub texture: Option<Image>, pub redraws: i32, pub scroll_offset: f32, pub scroll_enabled: bool, pub layout: Layout, pub last_max_x: f32, pub last_max_y: f32, pub drag_enabled: bool, pub drag_x: i32, pub drag_y: i32, pub changed: bool, // some fields omitted
Fields
selected: bool
position: i32
color: Color
value: f32
text: String
texture: Option<Image>
redraws: i32
scroll_offset: f32
scroll_enabled: bool
layout: Layout
last_max_x: f32
last_max_y: f32
drag_enabled: bool
drag_x: i32
drag_y: i32
changed: bool
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Handle
impl UnwindSafe for Handle
Blanket Implementations
Mutably borrows from an owned value. Read more