Enum components::prelude::MouseCursor
[−]pub enum MouseCursor {
Arrow,
Auto,
Button,
Hand,
Beam,
Custom {
value: u32,
},
}
Expand description
Representing the mouse cursor for use in the InputMouse
virtual controller.
Variants
Arrow
Arrow mouse cursor
Auto
Auto mouse cursor
Button
Button mouse cursor
Hand
Hand mouse cursor
Beam
Beam mouse cursor
Custom
Fields
value: u32
Custom value
Custom mouse cursor
Trait Implementations
impl Clone for MouseCursor
impl Clone for MouseCursor
fn clone(&self) -> MouseCursor
fn clone(&self) -> MouseCursor
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for MouseCursor
impl Debug for MouseCursor
impl PartialEq<MouseCursor> for MouseCursor
impl PartialEq<MouseCursor> for MouseCursor
fn eq(&self, other: &MouseCursor) -> bool
fn eq(&self, other: &MouseCursor) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &MouseCursor) -> bool
fn ne(&self, other: &MouseCursor) -> bool
This method tests for !=
.
impl Copy for MouseCursor
impl Eq for MouseCursor
impl StructuralEq for MouseCursor
impl StructuralPartialEq for MouseCursor
Auto Trait Implementations
impl RefUnwindSafe for MouseCursor
impl Send for MouseCursor
impl Sync for MouseCursor
impl Unpin for MouseCursor
impl UnwindSafe for MouseCursor
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.