Struct components::painting::BorderRadius
source · [−]pub struct BorderRadius {
pub top_left: Radius,
pub top_right: Radius,
pub bottom_left: Radius,
pub bottom_right: Radius,
}
Fields
top_left: Radius
top_right: Radius
bottom_left: Radius
bottom_right: Radius
Implementations
Trait Implementations
sourceimpl BorderRadiusGeometry for BorderRadius
impl BorderRadiusGeometry for BorderRadius
fn add(
&self,
other: Box<dyn BorderRadiusGeometry>
) -> Box<dyn BorderRadiusGeometry>
fn resolve(&self, direction: Option<TextDirection>) -> BorderRadius
fn subtract(
&self,
other: Box<dyn BorderRadiusGeometry>
) -> Box<dyn BorderRadiusGeometry>
Auto Trait Implementations
impl RefUnwindSafe for BorderRadius
impl Send for BorderRadius
impl Sync for BorderRadius
impl Unpin for BorderRadius
impl UnwindSafe for BorderRadius
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.