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use crate::{
elements::{Element, StackElement},
foundation::{Id, Key, WidgetProperties},
material::{AlignmentGeometry, NoneAlignmentGeometry},
ui::{Clip, TextDirection}, rendering::StackFit,
};
use super::Widget;
pub struct Stack {
pub key: Key,
pub alignment: Box<dyn AlignmentGeometry>,
pub text_direction: TextDirection,
pub fit: StackFit,
pub clip_behavior: Clip,
pub children: Vec<Box<dyn Widget>>,
}
impl Default for Stack {
fn default() -> Self {
Self {
key: Default::default(),
alignment: box NoneAlignmentGeometry,
text_direction: Default::default(),
fit: Default::default(),
clip_behavior: Default::default(),
children: Default::default(),
}
}
}
impl Widget for Stack {
fn create_element(&self) -> Box<dyn Element> {
box StackElement::new(self)
}
}
impl WidgetProperties for Stack {
fn key(&self) -> &Key {
&self.key
}
fn x(&self) -> f32 {
0.0
}
fn y(&self) -> f32 {
0.0
}
fn w(&self) -> f32 {
0.0
}
fn h(&self) -> f32 {
0.0
}
fn w_min(&self) -> f32 {
0.0
}
fn h_min(&self) -> f32 {
0.0
}
fn w_max(&self) -> f32 {
0.0
}
fn h_max(&self) -> f32 {
0.0
}
fn parent(&self) -> Option<Id> {
None
}
fn depth(&self) -> f32 {
0.0
}
fn visible(&self) -> bool {
true
}
fn mouse_input(&self) -> bool {
true
}
fn key_input(&self) -> bool {
true
}
fn renderable(&self) -> bool {
true
}
fn internal_visible(&self) -> bool {
true
}
}