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use crate::painting::{BorderSide, EdgeInsetsGeometry, BorderRadius, NoneEdgeInsetsGeometry};
// add(ShapeBorder other, {bool reversed = false}) → ShapeBorder?
// Attempts to create a new object that represents the amalgamation of this border and the other border. [...]
// @protected, inherited
// copyWith({BorderSide? borderSide, BorderRadius? borderRadius, double? gapPadding}) → OutlineInputBorder
// Creates a copy of this input border with the specified borderSide.
// override
// getInnerPath(Rect rect, {TextDirection? textDirection}) → Path
// Create a Path that describes the inner edge of the border. [...]
// override
// getOuterPath(Rect rect, {TextDirection? textDirection}) → Path
// Create a Path that describes the outer edge of the border. [...]
// override
// lerpFrom(ShapeBorder? a, double t) → ShapeBorder?
// Linearly interpolates from another ShapeBorder (possibly of another class) to this. [...]
// override
// lerpTo(ShapeBorder? b, double t) → ShapeBorder?
// Linearly interpolates from this to another ShapeBorder (possibly of another class). [...]
// override
// noSuchMethod(Invocation invocation) → dynamic
// Invoked when a non-existent method or property is accessed. [...]
// inherited
// paint(Canvas canvas, Rect rect, {double? gapStart, double gapExtent = 0.0, double gapPercentage = 0.0, TextDirection? textDirection}) → void
// Draw a rounded rectangle around rect using borderRadius. [...]
// override
// scale(double t) → OutlineInputBorder
// Creates a copy of this border, scaled by the factor t. [...]
// override
pub struct OutlineInputBorder {
// The radii of the border's rounded rectangle corners.
pub border_radius: BorderRadius,
// Defines the border line's color and weight.
pub border_side: BorderSide,
// The widths of the sides of this border represented as an EdgeInsets.
pub dimensions: Box<dyn EdgeInsetsGeometry>,
// Horizontal padding on either side of the border's InputDecoration.labelText width gap.
pub gap_padding: f32,
// True if this border will enclose the InputDecorator's container.
pub is_outline: bool,
}
impl OutlineInputBorder {
// pub const NONE: OutlineInputBorder = OutlineInputBorder {
// border_side: BorderSide::NONE,
// };
}
impl Default for OutlineInputBorder {
fn default() -> Self {
Self {
border_radius: Default::default(),
border_side: Default::default(),
dimensions: box NoneEdgeInsetsGeometry,
gap_padding: Default::default(),
is_outline: Default::default(),
}
}
}