1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
#![allow(unused_imports)]
use std::time::Duration;
use crate::{
elements::{Element, InkElement},
foundation::{colorspace::Color, Id, Key, ValueChanged, WidgetProperties},
painting::{EdgeInsetsGeometry, NoneEdgeInsetsGeometry, NoneShapeBorder, ShapeBorder, BorderRadius, BoxShape, ImageProvider, Decoration, NoneDecoration},
services::MouseCursor,
ui::{Brightness, Clip, VoidCallback},
widgets::{FocusNode, NoneWidget, Widget, NoneImage},
};
use super::{ButtonTextTheme, MaterialTapTargetSize, VisualDensity, MaterialStateProperty, InteractiveInkFeatureFactory};
pub struct Ink {
pub child: Box<dyn Widget>,
pub decoration: Box<dyn Decoration>,
pub height: f32,
pub key: Key,
pub padding: Box<dyn EdgeInsetsGeometry>,
pub width: f32,
}
impl Default for Ink {
fn default() -> Self {
Self {
child: box NoneWidget,
decoration: box NoneDecoration,
height: Default::default(),
key: Default::default(),
padding: box NoneEdgeInsetsGeometry,
width: Default::default(),
}
}
}
impl Widget for Ink {
fn create_element(&self) -> Box<dyn Element> {
box InkElement::new(self)
}
}
impl WidgetProperties for Ink {
fn key(&self) -> &Key {
&self.key
}
fn x(&self) -> f32 {
0.0
}
fn y(&self) -> f32 {
0.0
}
fn w(&self) -> f32 {
0.0
}
fn h(&self) -> f32 {
0.0
}
fn w_min(&self) -> f32 {
0.0
}
fn h_min(&self) -> f32 {
0.0
}
fn w_max(&self) -> f32 {
0.0
}
fn h_max(&self) -> f32 {
0.0
}
fn parent(&self) -> Option<Id> {
None
}
fn depth(&self) -> f32 {
0.0
}
fn visible(&self) -> bool {
true
}
fn mouse_input(&self) -> bool {
true
}
fn key_input(&self) -> bool {
true
}
fn renderable(&self) -> bool {
true
}
fn internal_visible(&self) -> bool {
true
}
}