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#![allow(unused_imports)]
use std::time::Duration;
use crate::{
elements::{Element, CircleAvatarElement},
foundation::{colorspace::Color, Id, Key, ValueChanged, WidgetProperties},
painting::{EdgeInsetsGeometry, NoneEdgeInsetsGeometry, NoneShapeBorder, ShapeBorder, BorderRadius, BoxShape, ImageProvider},
services::MouseCursor,
ui::{Brightness, Clip, VoidCallback},
widgets::{FocusNode, NoneWidget, Widget, NoneImage},
};
use super::{ButtonTextTheme, MaterialTapTargetSize, VisualDensity, MaterialStateProperty, InteractiveInkFeatureFactory};
pub struct CircleAvatar {
pub background_color: Color,
pub background_image: Box<dyn ImageProvider>,
pub child: Box<dyn Widget>,
pub foreground_color: Color,
pub foreground_image: Box<dyn ImageProvider>,
pub key: Key,
pub max_radius: f32,
pub min_radius: f32,
pub radius: f32,
}
impl Default for CircleAvatar {
fn default() -> Self {
Self {
background_color: Default::default(),
background_image: box NoneImage,
child: box NoneWidget,
foreground_color: Default::default(),
foreground_image: box NoneImage,
key: Default::default(),
max_radius: Default::default(),
min_radius: Default::default(),
radius: Default::default(),
}
}
}
impl Widget for CircleAvatar {
fn create_element(&self) -> Box<dyn Element> {
box CircleAvatarElement::new(self)
}
}
impl WidgetProperties for CircleAvatar {
fn key(&self) -> &Key {
&self.key
}
fn x(&self) -> f32 {
0.0
}
fn y(&self) -> f32 {
0.0
}
fn w(&self) -> f32 {
0.0
}
fn h(&self) -> f32 {
0.0
}
fn w_min(&self) -> f32 {
0.0
}
fn h_min(&self) -> f32 {
0.0
}
fn w_max(&self) -> f32 {
0.0
}
fn h_max(&self) -> f32 {
0.0
}
fn parent(&self) -> Option<Id> {
None
}
fn depth(&self) -> f32 {
0.0
}
fn visible(&self) -> bool {
true
}
fn mouse_input(&self) -> bool {
true
}
fn key_input(&self) -> bool {
true
}
fn renderable(&self) -> bool {
true
}
fn internal_visible(&self) -> bool {
true
}
}