logo
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
use cgmath::Point2;
use std::{
    cell::RefCell,
    default::default,
    fmt::{Debug, Formatter, Result},
    rc::Rc,
};
use stretch::{geometry, node::Node, style};

use crate::prelude::OnDemand;

use crate::{
    foundation::{Helper, Id, KeyEvent, MouseEvent, ScaleChangeEvent, Signal, TextEvent},
    services::LayoutSystem,
    widgets::Stack,
};

use super::{Element, WidgetComponent};

#[derive(Default, Debug, Clone, Copy)]
struct StackState {
    depth_idx: f32, // = 0.0;

    mouse_down: bool, // = false;
}

/// A Stack is a layout-only object and it do not requires a rendering instance.
/// It and handles all incoming events, propagating them to the children.
/// Additional Signals: none

pub struct StackElement {
    pub component: Rc<RefCell<WidgetComponent>>, // TODO: should deal with other

    pub children: Vec<Box<dyn Element>>,

    /// The current focused control, None if none
    pub focused: Option<Id>, // WidgetComponent
    /// The current marked control, None if none
    pub marked: Option<Id>, // WidgetComponent
    /// The current modal control, None if none
    pub captured: Option<Id>, // WidgetComponent
    /// Whether or not the current focus needs refreshing.
    pub focus_invalid: bool, // = true;
    /// The canvas scale factor.
    /// Note that this value is a hint for rendering the canvas,
    /// it does not affect any coordinates directly.
    pub scale: f32, // = 1.0;

    /// An event for when the focused state changes
    pub onfocusedchange: Signal<Id>,
    /// An event for when the marked state changes
    pub onmarkedchange: Signal<Id>,
    /// An event for when the captured state changes
    pub oncapturedchange: Signal<Id>,
    /// On scale changed
    pub onscalechange: Signal<ScaleChangeEvent>,

    state: RefCell<StackState>,
    // The node in layout system
    pub node: Node,
}

impl Debug for StackElement {
    fn fmt(&self, f: &mut Formatter<'_>) -> Result {
        f.debug_struct("StackElement").finish()
    }
}

impl StackElement {
    pub fn new(widget: &Stack) -> Self {
        let node = LayoutSystem::new_node(
            style::Style {
                flex_direction: style::FlexDirection::Row,
                align_items: style::AlignItems::Stretch,
                // align_content: style::AlignContent::FlexStart,
                // justify_content: style::JustifyContent::Center,
                size: geometry::Size {
                    width: style::Dimension::Percent(1.0),
                    height: style::Dimension::Percent(1.0),
                },
                ..default()
            },
            vec![],
        )
        .unwrap();

        // assert!(options.rendering.is_some(), "No Rendering given to Canvas, cannot create a canvas without one.");

        let component = WidgetComponent::get(widget.key.id());

        // component.onrender.listen(box |_| {
        //     log::warn!("Got signal to render Stack");
        // });

        // canvas = self;
        // let scale = widget.scale;

        let mut children = Vec::new();

        let mut child_nodes = Vec::new();
        for child in widget.children.iter() {
            let element = child.create_element();
            let child_nodes = &mut child_nodes;
            if let Some(child) = element.node() {
                // let child_style = LayoutSystem::style(child).unwrap();
                // LayoutSystem::set_style(
                //     child,
                //     style::Style {
                //         align_self: style::AlignSelf::Center,
                //         ..child_style
                //     },
                // )
                // .unwrap();
                child_nodes.push(child);
            }

            children.push(element);
        }

        LayoutSystem::set_children(node, child_nodes).unwrap();

        Self {
            captured: None,
            children,
            component,
            state: Default::default(),
            focus_invalid: true,
            focused: None,
            marked: None,
            oncapturedchange: Signal::new(),
            onfocusedchange: Signal::new(),
            onmarkedchange: Signal::new(),
            onscalechange: Signal::new(),
            scale: 1.0,
            node,
        }
    }

    pub fn bring_to_front(&self, control: &dyn Element) {
        //re-add it to the canvas will put it above
        let component = self.component.borrow();
        if let Some(canvas) = component.canvas.as_ref() {
            canvas.add(control);
            self.sync_depth();
        }
    }

    /// Get the top most control under the given point, or None if there is none (or is the canvas itself)
    pub fn topmost_at_point(&self, x: f32, y: f32) -> Option<&Box<dyn Element>> {
        if let Some(control) = self.topmost_child_at_point(x, y) {
            // control is not this canvas
            if control.id() != self.id() {
                return Some(control);
            }
        }

        None
    }

    //Internal

    pub fn apply_depth(&self, control: &dyn Element) {
        let mut state = self.state.borrow_mut();
        control.set_depth(state.depth_idx + control.depth_offset());
        state.depth_idx += 1.0;

        // for child in control.as_ref().borrow().children.iter() {
        //     if let Some(widget) = child.widget() {
        //         self.apply_depth(widget.as_ref());
        //     }
        // }
    }

    pub fn sync_depth(&self) {
        self.state.borrow_mut().depth_idx = 0.0;
        self.apply_depth(self);
    }

    //getters/setters

    /// The canvas scale factor.
    /// Note that this value is a hint for rendering the canvas,
    /// it does not affect any coordinates directly.
    pub fn scale(&self) -> f32 {
        self.scale
    }
    /// The canvas scale factor.
    /// Note that this value is a hint for rendering the canvas,
    /// it does not affect any coordinates directly.
    pub fn set_scale(&mut self, value: f32) {
        let prev = self.scale;
        self.scale = value;

        if value != prev {
            self.refresh_bounds();
        }

        self.onscalechange.emit(&ScaleChangeEvent { value, prev });
    }

    /// The current focused control, None if none
    pub fn focused(&self) -> Option<&Box<dyn Element>> {
        // self.focused
        todo!()
    }

    pub fn set_focused(&mut self, control: Option<&dyn Element>) {
        if let Some(focused) = self.focused {
            // if let Some(widget) = focused.widget() {
            //     widget.set_focused(false);
            // }
        }

        self.focused = control.map(|x| x.id());

        if let Some(widget) = control {
            self.onfocusedchange.emit(&widget.id());
        }

        if let Some(focused) = self.focused {
            // if let Some(widget) = focused.widget() {
            //     widget.set_focused(true);
            // }
        }
    }

    /// The current modal control, None if none
    pub fn captured(&self) -> Option<&Box<dyn Element>> {
        // self.captured
        todo!()
    }

    /// The current modal control, None if none
    pub fn set_captured(&mut self, control: Option<&dyn Element>) {
        if let Some(captured) = self.captured {
            // if let Some(widget) = captured.widget() {
            //     widget.set_captured(false);
            // }
        }

        self.captured = control.map(|x| x.id());

        if let Some(widget) = control {
            self.oncapturedchange.emit(&widget.id());
        }

        if let Some(captured) = self.captured {
            // if let Some(widget) = captured.widget() {
            //     widget.set_captured(true);
            // }
        }
    }

    /// The current marked control, None if none
    pub fn marked(&self) -> Option<&Box<dyn Element>> {
        // self.marked
        todo!()
    }

    /// The current marked control, None if none
    pub fn set_marked(&mut self, control: Option<&dyn Element>) {
        if let Some(marked) = self.marked {
            // if let Some(widget) = marked.widget() {
            //     widget.set_marked(false);
            // }
        }

        self.marked = control.map(|x| x.id());

        if let Some(widget) = control {
            self.onmarkedchange.emit(&widget.id());
        }

        if let Some(marked) = self.marked {
            // if let Some(widget) = marked.widget() {
            //     widget.set_marked(true);
            // }
        }
    }
}

impl AsRef<RefCell<WidgetComponent>> for StackElement {
    fn as_ref(&self) -> &RefCell<WidgetComponent> {
        self.component.as_ref()
    }
}

// Overrides from WidgetComponent
impl Element for StackElement {
    fn mouseup(&self, e: &mut MouseEvent) {
        self.state.borrow_mut().mouse_down = false;
        let mut component = self.component.borrow_mut();
        if component.onmouseup.is_some() {
            let _ = component.onmouseup.get().try_send(e.clone());
        }
    }

    fn mousedown(&self, e: &mut MouseEvent) {
        // self.state.borrow_mut().mouse_down = true;
        // let component = self.component.borrow();
        // component.onmousedown.emit(e);

        // log::info!("{:?}", e);
        // self.state.borrow_mut().mouse_down = true;
        // let component = self.component.borrow();
        // component.onmousedown.emit(e);

        // TODO: remove this check
        let inside = {
            let comp = self.component.borrow();
            Helper::in_rect(e.x as f32, e.y as f32, comp.x, comp.y, comp.w, comp.h)
        };

        // Scaffold should used as root widget after MaterialApp
        // so all events should be inside
        if inside {
            let x = e.x as f32;
            let y = e.y as f32;

            // if self.title.contains(x, y) {
            //     log::info!("Is an Title");
            //     self.title.mousedown(e);
            // }

            // if self.flexible_space.contains(x, y) {
            //     // log::info!("Is an FAB");
            //     self.flexible_space.mousedown(e);
            // }

            for child in self.children.iter() {
                if child.contains(x, y) {
                    child.mousedown(e);
                }
            }
            // if self.drawer.contains(x, y) {
            //     // log::info!("Is an Drawer");
            //     self.drawer.mousedown(e);
            // }
        }
    }

    fn mousemove(&self, e: &mut MouseEvent) {
        let inside = Helper::in_rect(
            e.x as f32,
            e.y as f32,
            self.x(),
            self.y(),
            self.w(),
            self.h(),
        );

        let mut component = self.component.borrow_mut();
        //inside but leaving
        if component.ishovered && !inside {
            self.mouseleave(e);
            if self.state.borrow().mouse_down {
                // TODO: config + move to mouseleave
                self.mouseup(e);
            }
        } else if !component.ishovered && inside {
            self.mouseenter(e);
        }

        if component.onmousemove.is_some() {
            let _ = component.onmousemove.get().try_send(e.clone());
        }
    }

    fn mousewheel(&self, e: &mut MouseEvent) {
        let mut component = self.component.borrow_mut();

        if component.onmousewheel.is_some() {
            let _ = component.onmousewheel.get().try_send(e.clone());
        }
    }

    fn keyup(&self, e: &mut KeyEvent) {
        let mut component = self.component.borrow_mut();

        if component.onkeyup.is_some() {
            let _ = component.onkeyup.get().try_send(e.clone());
        }
    }

    fn keydown(&self, e: &mut KeyEvent) {
        let mut component = self.component.borrow_mut();

        if component.onkeydown.is_some() {
            let _ = component.onkeydown.get().try_send(e.clone());
        }
    }

    fn textinput(&self, e: &mut TextEvent) {
        let mut component = self.component.borrow_mut();

        if component.ontextinput.is_some() {
            let _ = component.ontextinput.get().try_send(e.clone());
        }
    }

    fn update(&self, dt: f32) {
        log::info!("Update StackElement");
        // let mut component = self.component.borrow_mut();

        // for control in component.children.iter() {
        //     if let Some(widget) = control.widget() {
        //         widget.update(dt);
        //     }
        // }
    }

    fn render(&self) {
        let comp = self.as_ref().borrow();

        assert!(
            !comp.destroyed,
            "Widget was already destroyed but is being interacted with"
        );

        // if comp.renderable {
        //     comp.onrender.emit(&());
        // }

        // for child in comp.children.iter() {
        //     if let Some(widget) = child.widget() {
        //         widget.render();
        //     }
        // }
        for child in self.children.iter() {
            child.render();
        }
    }

    fn destroy(&self) {
        // self.base.destroy();

        self.onfocusedchange.clear();
        self.onmarkedchange.clear();
        self.oncapturedchange.clear();
        self.onscalechange.clear();
    }

    fn node(&self) -> Option<Node> {
        Some(self.node)
    }

    fn relayout(&self, origin: Point2<f32>) {
        let update_childs = match LayoutSystem::layout(self.node) {
            Ok(layout) => {
                let mut comp = self.as_ref().borrow_mut();
                comp.x = layout.location.x + origin.x;
                comp.y = layout.location.y + origin.y;
                comp.w = layout.size.width;
                comp.h = layout.size.height;

                true
            }
            Err(e) => {
                log::error!("{}", e);
                false
            }
        };

        if update_childs {
            let comp = self.as_ref().borrow();
            let origin = Point2 {
                x: comp.x,
                y: comp.y,
            };

            for child in self.children.iter() {
                child.relayout(origin);
            }
        }
    }
}