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pub unsafe fn glBindImageTexture(
    unit: u32,
    texture: u32,
    level: i32,
    layered: u8,
    layer: i32,
    access: u32,
    format: u32
)
Expand description

glBindImageTexture(unit, texture, level, layered, layer, access, format) texture class: texture access group: BufferAccessARB format group: InternalFormat