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pub struct WindowPadding {
// The distance from the bottom edge to the first unpadded pixel, in physical pixels.
pub bottom: f32,
// The distance from the left edge to the first unpadded pixel, in physical pixels.
pub left: f32,
// The distance from the right edge to the first unpadded pixel, in physical pixels.
pub right: f32,
// The distance from the top edge to the first unpadded pixel, in physical pixels.
pub top: f32,
}
impl WindowPadding {
pub const ZERO: WindowPadding = WindowPadding {
left: 0.0,
top: 0.0,
right: 0.0,
bottom: 0.0
};
}