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#![allow(unused_variables)] use crate::prelude::*; use glib::signal::SignalHandlerId; use std::{cell::RefCell, fmt}; #[derive(Clone, Debug)] pub struct IconThemeProps { pub override_theme: bool, pub search_paths: Vec<String>, // pub icon_hash: GHashTable, // pub theme_path_hash: GHashTable, pub theme: Option<String>, // pub theme_file: File, // GKeyFile pub theme_fallbacks: Vec<String>, // pub hicolor_file: File, // GKeyFile } #[derive(Clone, Debug)] pub struct IconTheme { props: RefCell<IconThemeProps>, } impl IconTheme { pub fn new() -> IconTheme { // assert_initialized_main_thread!(); // unsafe { from_glib_full(ffi::icon_theme_new()) } unimplemented!() } pub fn get_default() -> Option<IconTheme> { // assert_initialized_main_thread!(); // unsafe { from_glib_none(ffi::icon_theme_get_default()) } unimplemented!() } } impl Default for IconTheme { fn default() -> Self { Self::new() } } impl Object for IconTheme {} impl Is<IconTheme> for IconTheme {} impl AsRef<IconTheme> for IconTheme { fn as_ref(&self) -> &IconTheme { self } } pub trait IconThemeExt: 'static { ///get_search_paths: /// @theme: a #IconTheme /// /// Gets the directories the #IconTheme will search in to find icons. /// /// Return value: (element-type utf8) (transfer none): the search paths /// fn get_search_paths(&self) -> Vec<String>; ///get_theme_name: /// @theme: A #IconTheme /// /// Get the value of the #IconTheme:theme-name property. /// /// Returns: the current value of the "theme-name" property. /// fn get_theme_name(&self) -> Option<String>; fn has_icon(&self, icon_name: &str) -> bool; ///lookup: /// @theme: an #IconTheme /// @icon_name: The name of the icon /// @size: The desired size of the icon /// /// If the icon is available, returns a #CoglHandle of the icon. /// /// Return value: (transfer none): a #CoglHandle of the icon, or %None. /// fn lookup(&self, icon_name: &str, size: i32) -> Option<dx::Handle>; ///set_search_paths: /// @theme: a #IconTheme /// @paths: (element-type utf8): a list of search paths /// /// Sets the directories the #IconTheme will search in to find icons. /// By default, it will look in the default system and local icon directories. /// fn set_search_paths(&self, paths: &[&str]); ///set_theme_name: /// @theme: A #IconTheme /// @theme_name: the name of an icon theme to load, or %None /// /// Set the value of the #IconTheme:theme-name property. This will cause the /// icon theme to be loaded if it differs from the existing theme name. If the /// theme could not be loaded, it will fall back to using the default icon theme /// (hicolor). /// /// This will override the system's theme setting. To revert to the system /// icon theme, this function can be called with a %None @theme_name argument. /// fn set_theme_name(&self, theme_name: &str); fn connect_property_theme_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; } impl<O: Is<IconTheme>> IconThemeExt for O { ///get_search_paths: /// @theme: a #IconTheme /// /// Gets the directories the #IconTheme will search in to find icons. /// /// Return value: (element-type utf8) (transfer none): the search paths /// fn get_search_paths(&self) -> Vec<String> { let icontheme = self.as_ref(); let props = icontheme.props.borrow(); props.search_paths.clone() } ///get_theme_name: /// @theme: A #IconTheme /// /// Get the value of the #IconTheme:theme-name property. /// /// Returns: the current value of the "theme-name" property. /// fn get_theme_name(&self) -> Option<String> { let icontheme = self.as_ref(); let props = icontheme.props.borrow(); props.theme.clone() } fn has_icon(&self, icon_name: &str) -> bool { let icontheme = self.as_ref(); // if icon_theme_get_icons(theme, icon_name) { // return true; // } false } /// lookup: /// @theme: an #IconTheme /// @icon_name: The name of the icon /// @size: The desired size of the icon /// /// If the icon is available, returns a #CoglHandle of the icon. /// /// Return value: (transfer none): a #CoglHandle of the icon, or %None. /// fn lookup(&self, icon_name: &str, size: i32) -> Option<dx::Handle> { let icontheme = self.as_ref(); unimplemented!() } ///set_search_paths: /// @theme: a #IconTheme /// @paths: (element-type utf8): a list of search paths /// /// Sets the directories the #IconTheme will search in to find icons. /// By default, it will look in the default system and local icon directories. /// fn set_search_paths(&self, paths: &[&str]) { let icontheme = self.as_ref(); // icontheme.search_paths.clear() // icontheme.search_paths = g_list_copy ((GList *)paths); // for (p = priv->search_paths; p; p = p->next) { // p->data = g_strdup ((const gchar *)p->data); // } } ///set_theme_name: /// @theme: A #IconTheme /// @theme_name: the name of an icon theme to load, or %None /// /// Set the value of the #IconTheme:theme-name property. This will cause the /// icon theme to be loaded if it differs from the existing theme name. If the /// theme could not be loaded, it will fall back to using the default icon theme /// (hicolor). /// /// This will override the system's theme setting. To revert to the system /// icon theme, this function can be called with a %None @theme_name argument. /// fn set_theme_name(&self, theme_name: &str) { let icontheme = self.as_ref(); // if !theme_name { // if icontheme.override_theme { // gchar *system_theme = None; // Settings *settings = settings_get_default(); // g_object_get(settings, "icon-theme", &system_theme, None); // icontheme.override_theme = false; // icon_theme_set_theme_name(theme, system_theme); // icontheme.override_theme = false; // } // return; // } // icontheme.override_theme = true; // if g_str_equal(theme_name, "hicolor") { // return; // } // if icontheme.theme && g_str_equal(icontheme.theme, theme_name) { // return; // } // // Clear old data // g_hash_table_remove_all(icontheme.icon_hash); // if icontheme.theme_file { // g_hash_table_remove(icontheme.theme_path_hash, icontheme.theme_file); // g_key_file_free(icontheme.theme_file); // } // while icontheme.theme_fallbacks { // g_hash_table_remove(icontheme.theme_path_hash, icontheme.theme_fallbacks.data); // g_key_file_free((GKeyFile *)icontheme.theme_fallbacks.data); // icontheme.theme_fallbacks = g_list_delete_link(icontheme.theme_fallbacks, // icontheme.theme_fallbacks); // } // // Load new theme file // icontheme.theme = g_strdup (theme_name); // icontheme.theme_file = icon_theme_load_theme (theme, theme_name); // if !icontheme.theme_file { // g_warning("Error loading \"%s\" icon theme", icontheme.theme); // return; // } // // Load fallbacks // icon_theme_load_fallbacks(theme, icontheme.theme_file, true); // g_object_notify(G_OBJECT(theme), "theme-name"); } fn connect_property_theme_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { // unsafe extern "C" fn notify_theme_name_trampoline<P, F: Fn(&P) + 'static>( // this: *mut ffi::IconTheme, // _param_spec: glib_sys::gpointer, // f: glib_sys::gpointer, // ) where // P: Is<IconTheme>, // { // let f: &F = &*(f as *const F); // f(&IconTheme::from_glib_borrow(this).unsafe_cast_ref()) // } // unsafe { // let f: Box_<F> = Box_::new(f); // connect_raw( // self.as_ptr() as *mut _, // b"notify::theme-name\0".as_ptr() as *const _, // Some(transmute::<_, unsafe extern "C" fn()>( // notify_theme_name_trampoline::<Self, F> as *const (), // )), // Box_::into_raw(f), // ) // } unimplemented!() } } impl fmt::Display for IconTheme { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "IconTheme") } }