Trait components::RenderHelper[][src]

pub trait RenderHelper {
    pub fn rand_offset(&self, x: f64, options: &RoughOptions) -> f64;
pub fn rand_offset_with_range(
        &self,
        min: f64,
        max: f64,
        options: &RoughOptions
    ) -> f64;
pub fn ellipse(
        &self,
        x: f64,
        y: f64,
        width: f64,
        height: f64,
        options: &RoughOptions
    ) -> OpSet;
pub fn double_line_ops(
        &self,
        x1: f64,
        y1: f64,
        x2: f64,
        y2: f64,
        options: &RoughOptions
    ) -> Vec<Op, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
; }

Required methods

pub fn rand_offset(&self, x: f64, options: &RoughOptions) -> f64[src]

pub fn rand_offset_with_range(
    &self,
    min: f64,
    max: f64,
    options: &RoughOptions
) -> f64
[src]

pub fn ellipse(
    &self,
    x: f64,
    y: f64,
    width: f64,
    height: f64,
    options: &RoughOptions
) -> OpSet
[src]

pub fn double_line_ops(
    &self,
    x1: f64,
    y1: f64,
    x2: f64,
    y2: f64,
    options: &RoughOptions
) -> Vec<Op, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
[src]

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Implementors

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