Struct components::RgbaColor [−]
Fields
red: u8
green: u8
blue: u8
alpha: u8
Implementations
Trait Implementations
impl Clone for RgbaColor
impl Clone for RgbaColor
pub fn clone(&self) -> RgbaColor
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl ColorSpace for RgbaColor
impl ColorSpace for RgbaColor
impl ColorTransition for RgbaColor
impl ColorTransition for RgbaColor
impl NonRadialSpace for RgbaColor
impl NonRadialSpace for RgbaColor
impl NonSaturationSpace for RgbaColor
impl NonSaturationSpace for RgbaColor
impl SetAlpha<RgbColor> for RgbaColor
impl SetAlpha<RgbColor> for RgbaColor
pub fn set_alpha(&mut self, alpha: f64) -> &RgbaColor
pub fn set_opacity(&mut self, opacity: f64) -> &RgbaColor
pub fn set_transparency(&mut self, transparency: f64) -> &RgbaColor
impl StructuralEq for RgbaColor
impl StructuralEq for RgbaColor
impl StructuralPartialEq for RgbaColor
impl StructuralPartialEq for RgbaColor
Auto Trait Implementations
impl RefUnwindSafe for RgbaColor
impl RefUnwindSafe for RgbaColor
impl UnwindSafe for RgbaColor
impl UnwindSafe for RgbaColor
Blanket Implementations
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
pub fn adjust_hue(self, delta: f64) -> C
pub fn complement(self) -> Self
impl<Fr, To> FromColor<Fr> for To where
Fr: Into<Color<f64>>,
To: From<Color<f64>>,
impl<Fr, To> FromColor<Fr> for To where
Fr: Into<Color<f64>>,
To: From<Color<f64>>,
pub fn from_color(from_color: Fr) -> To
impl<C> GetHue for C where
C: NonRadialSpace,
impl<C> GetHue for C where
C: NonRadialSpace,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
pub fn get_hsl_saturation(self) -> f64
pub fn get_hsv_saturation(self) -> f64
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
pub fn into_color(self) -> To
impl<C> Invert for C where
C: ColorTransition,
impl<C> Invert for C where
C: ColorTransition,
pub fn invert(self) -> C
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
pub fn saturate(self, delta: f64) -> C
pub fn desaturate(self, delta: f64) -> Self
impl<C> SetHue for C where
C: NonRadialSpace,
impl<C> SetHue for C where
C: NonRadialSpace,
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
pub fn set_hsl_saturation(&mut self, saturation: f64) -> C
pub fn set_hsv_saturation(&mut self, saturation: f64) -> C
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
pub fn to_hex_string(&self) -> String
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,