animate/legacy/
pipeline_node.rs

1use crate::PaintNode;
2use glib::translate::*;
3use std::fmt;
4
5glib_wrapper! {
6    pub struct PipelineNode(Object<ffi::ClutterPipelineNode, ffi::ClutterPipelineNodeClass, PipelineNodeClass>) @extends PaintNode;
7
8    match fn {
9        get_type => || ffi::clutter_pipeline_node_get_type(),
10    }
11}
12
13impl PipelineNode {}
14
15impl fmt::Display for PipelineNode {
16    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
17        write!(f, "PipelineNode")
18    }
19}