animate/legacy/
behaviour.rs

1use glib::translate::*;
2use std::fmt;
3// use crate::Scriptable;
4
5// TODO:  @implements Scriptable
6glib_wrapper! {
7    pub struct Behaviour(Object<ffi::ClutterBehaviour, ffi::ClutterBehaviourClass, BehaviourClass>);
8
9    match fn {
10        get_type => || ffi::clutter_behaviour_get_type(),
11    }
12}
13
14impl Behaviour {}
15
16impl fmt::Display for Behaviour {
17    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
18        write!(f, "Behaviour")
19    }
20}