animate/legacy/behaviour.rs
1use glib::translate::*;
2use std::fmt;
3// use crate::Scriptable;
4
5// TODO: @implements Scriptable
6glib_wrapper! {
7 pub struct Behaviour(Object<ffi::ClutterBehaviour, ffi::ClutterBehaviourClass, BehaviourClass>);
8
9 match fn {
10 get_type => || ffi::clutter_behaviour_get_type(),
11 }
12}
13
14impl Behaviour {}
15
16impl fmt::Display for Behaviour {
17 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
18 write!(f, "Behaviour")
19 }
20}