Trait animate::RenderHelper [−][src]
pub trait RenderHelper { fn rand_offset(&self, x: f64, options: &RoughOptions) -> f64; fn rand_offset_with_range(
&self,
min: f64,
max: f64,
options: &RoughOptions
) -> f64; fn ellipse(
&self,
x: f64,
y: f64,
width: f64,
height: f64,
options: &RoughOptions
) -> OpSet; fn double_line_ops(
&self,
x1: f64,
y1: f64,
x2: f64,
y2: f64,
options: &RoughOptions
) -> Vec<Op>ⓘ; }
Required methods
fn rand_offset(&self, x: f64, options: &RoughOptions) -> f64
[src]
fn rand_offset_with_range(
&self,
min: f64,
max: f64,
options: &RoughOptions
) -> f64
[src]
&self,
min: f64,
max: f64,
options: &RoughOptions
) -> f64
fn ellipse(
&self,
x: f64,
y: f64,
width: f64,
height: f64,
options: &RoughOptions
) -> OpSet
[src]
&self,
x: f64,
y: f64,
width: f64,
height: f64,
options: &RoughOptions
) -> OpSet
fn double_line_ops(
&self,
x1: f64,
y1: f64,
x2: f64,
y2: f64,
options: &RoughOptions
) -> Vec<Op>ⓘ
[src]
&self,
x1: f64,
y1: f64,
x2: f64,
y2: f64,
options: &RoughOptions
) -> Vec<Op>ⓘ