Trait animate::ScrollActorExt [−][src]
pub trait ScrollActorExt: 'static {
fn get_scroll_mode(&self) -> ScrollMode;
fn scroll_to_point(&self, point: &InternalPoint);
fn scroll_to_rect(&self, rect: &InternalRect);
fn set_scroll_mode(&self, mode: ScrollMode);
fn connect_property_scroll_mode_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}Required methods
fn get_scroll_mode(&self) -> ScrollMode[src]
fn scroll_to_point(&self, point: &InternalPoint)[src]
Scrolls the contents of self so that point is the new origin
of the visible area.
The coordinates of point must be relative to the self.
This function will use the currently set easing state of the self
to transition from the current scroll origin to the new one.
point
a Point
fn scroll_to_rect(&self, rect: &InternalRect)[src]
fn set_scroll_mode(&self, mode: ScrollMode)[src]
fn connect_property_scroll_mode_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<ScrollActor>> ScrollActorExt for O[src]
fn get_scroll_mode(&self) -> ScrollMode[src]
fn scroll_to_point(&self, point: &InternalPoint)[src]
fn scroll_to_rect(&self, rect: &InternalRect)[src]
fn set_scroll_mode(&self, mode: ScrollMode)[src]
fn connect_property_scroll_mode_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId