BBox

Struct BBox 

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pub struct BBox {
    pub west: f64,
    pub south: f64,
    pub east: f64,
    pub north: f64,
}
Expand description

Bounding box struct

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§west: f64

west/left boundary

§south: f64

south/bottom boundary

§east: f64

east/right boundary

§north: f64

north/top boundary

Implementations§

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impl BBox

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pub fn new(west: f64, south: f64, east: f64, north: f64) -> BBox

Create a new BBox

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pub fn world_planet() -> BBox

Returns a bounding box that covers the entire world.

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pub fn world_web() -> BBox

Returns a bounding box that covers the entire web mercator world.

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pub fn clamp_web(&self) -> BBox

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pub fn clamp(&self, o: &BBox) -> BBox

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pub fn geo_wrap(&self) -> BBox

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pub fn is_antimeridian(&self) -> bool

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pub fn crosses_antimeridian(&self) -> bool

Returns true if the bounding box crosses the antimeridian (the 180-degree meridian).

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pub fn tuple(&self) -> (f64, f64, f64, f64)

Returns the bounding box as a tuple

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pub fn north(&self) -> f64

Returns the top/north boundary of the bounding box

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pub fn south(&self) -> f64

Returns the bottom/south boundary of the bounding box

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pub fn east(&self) -> f64

Returns the right/east boundary of the bounding box

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pub fn west(&self) -> f64

Returns the left/west boundary of the bounding box

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pub fn top(&self) -> f64

Returns the top/north boundary of the bounding box

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pub fn bottom(&self) -> f64

Returns the bottom/south boundary of the bounding box

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pub fn right(&self) -> f64

Returns the right/east boundary of the bounding box

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pub fn left(&self) -> f64

Returns the left/west boundary of the bounding box

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pub fn json_arr(&self) -> String

Returns the geojson tuple/array representation of the bounding box

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pub fn projwin_str(&self) -> String

Returns the gdal-ish string representation of the bounding box

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pub fn contains_lnglat(&self, lnglat: &LngLat) -> bool

Returns the center of the bounding box as a LngLat

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pub fn contains_tile(&self, tile: &Tile) -> bool

Returns true if the current instance contains the given Tile

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pub fn contains_bbox(&self, other: &BBox) -> bool

Returns true if the current instance contains the given BBox

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pub fn contains(&self, other: &BBoxContainable) -> bool

Returns true if the current instance contains the given BBoxContainable object.

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pub fn is_within(&self, other: &BBox) -> bool

Returns true if the current instance is within the given bounding box.

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pub fn intersects(&self, other: &BBox) -> bool

Returns true if the current instance intersects with the given bounding box.

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pub fn bboxes(&self) -> Vec<BBox>

Returns a vector of bounding boxes (BBox) associated with the current instance.

If the instance crosses the antimeridian (the 180-degree meridian), this function returns two BBox instances:

  • The first bounding box covers the area from the object’s western boundary to 180 degrees east.
  • The second bounding box covers the area from -180 degrees west to the object’s eastern boundary.

If the instance does not cross the antimeridian, the function returns a vector containing a single BBox that represents the current instance itself.

§Returns

Vec<BBox>: A vector containing one BBox if the instance does not cross the antimeridian, or two BBoxes if it does.

§Examples
use utiles_core::BBox;
let example = BBox::new(-10.0, -10.0, 10.0, 10.0);
let bboxes = example.bboxes();
assert_eq!(bboxes.len(), 1);

let bboxes_crosses = BBox::new(179.0, -89.0, -179.0, 89.0).bboxes();
assert_eq!(bboxes_crosses.len(), 2); // Split into two bounding boxes
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pub fn ul(&self) -> LngLat

Return upper left corner of bounding box as LngLat

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pub fn ur(&self) -> LngLat

Return upper right corner of bounding box as LngLat

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pub fn lr(&self) -> LngLat

Return lower right corner of bounding box as LngLat

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pub fn ll(&self) -> LngLat

Return lower left corner of bounding box as LngLat

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pub fn mbt_bounds(&self) -> String

Mbt metadata bounds string

Trait Implementations§

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impl Clone for BBox

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fn clone(&self) -> BBox

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BBox

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<&String> for BBox

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fn from(s: &String) -> BBox

Converts to this type from the input type.
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impl From<(f64, f64, f64, f64)> for BBox

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fn from(bbox: (f64, f64, f64, f64)) -> BBox

Converts to this type from the input type.
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impl From<(i32, i32, i32, i32)> for BBox

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fn from(bbox: (i32, i32, i32, i32)) -> BBox

Converts to this type from the input type.
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impl From<BBox> for BBoxTuple

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fn from(bbox: BBox) -> BBoxTuple

Converts to this type from the input type.
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impl From<BBox> for WebBBox

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fn from(bbox: BBox) -> WebBBox

Converts to this type from the input type.
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impl From<BBoxTuple> for BBox

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fn from(tuple: BBoxTuple) -> BBox

Converts to this type from the input type.
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impl PartialEq for BBox

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fn eq(&self, other: &BBox) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for BBox

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<&str> for BBox

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(s: &str) -> Result<BBox, <BBox as TryFrom<&str>>::Error>

Performs the conversion.
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impl Copy for BBox

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impl StructuralPartialEq for BBox

Auto Trait Implementations§

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impl Freeze for BBox

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impl RefUnwindSafe for BBox

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impl Send for BBox

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impl Sync for BBox

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impl Unpin for BBox

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impl UnwindSafe for BBox

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ServiceExt for T

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Add some shareable value to request extensions. Read more
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Compresses response bodies. Read more
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where Self: Sized, M: MakeRequestId,

Add request id header and extension. Read more
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fn set_x_request_id<M>(self, make_request_id: M) -> SetRequestId<Self, M>
where Self: Sized, M: MakeRequestId,

Add request id header and extension, using x-request-id as the header name. Read more
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fn propagate_request_id( self, header_name: HeaderName, ) -> PropagateRequestId<Self>
where Self: Sized,

Propgate request ids from requests to responses. Read more
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fn propagate_x_request_id(self) -> PropagateRequestId<Self>
where Self: Sized,

Propgate request ids from requests to responses, using x-request-id as the header name. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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