Struct usvg::NormalizedValue [−][src]
pub struct NormalizedValue(_);
A normalized value.
Just like f64
but immutable and guarantee to be in a 0..1 range.
Implementations
impl NormalizedValue
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pub fn new(n: f64) -> Self
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Creates a new NormalizedValue
value.
pub fn value(&self) -> f64
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Returns an underlying value.
pub fn to_u8(&self) -> u8
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Converts an underlying value into a 0..255 range.
Trait Implementations
impl Clone for NormalizedValue
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fn clone(&self) -> NormalizedValue
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for NormalizedValue
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impl Debug for NormalizedValue
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impl Default for NormalizedValue
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impl From<f64> for NormalizedValue
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impl Mul<NormalizedValue> for NormalizedValue
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type Output = Self
The resulting type after applying the *
operator.
fn mul(self, rhs: NormalizedValue) -> Self::Output
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impl PartialEq<NormalizedValue> for NormalizedValue
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Auto Trait Implementations
impl RefUnwindSafe for NormalizedValue
impl Send for NormalizedValue
impl Sync for NormalizedValue
impl Unpin for NormalizedValue
impl UnwindSafe for NormalizedValue
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> IsDefault for T where
T: Default + PartialEq<T> + Copy,
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T: Default + PartialEq<T> + Copy,
pub fn is_default(&Self) -> bool
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,