[][src]Struct usvg::Stroke

pub struct Stroke {
    pub paint: Paint,
    pub dasharray: Option<Vec<f64>>,
    pub dashoffset: f32,
    pub miterlimit: StrokeMiterlimit,
    pub opacity: Opacity,
    pub width: StrokeWidth,
    pub linecap: LineCap,
    pub linejoin: LineJoin,
}

A stroke style.

Fields

paint: Paintdasharray: Option<Vec<f64>>dashoffset: f32miterlimit: StrokeMiterlimitopacity: Opacitywidth: StrokeWidthlinecap: LineCaplinejoin: LineJoin

Trait Implementations

impl Clone for Stroke[src]

impl Debug for Stroke[src]

impl Default for Stroke[src]

Auto Trait Implementations

impl RefUnwindSafe for Stroke

impl Send for Stroke

impl Sync for Stroke

impl Unpin for Stroke

impl UnwindSafe for Stroke

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,