Expand description
§use-ui-motion
Motion semantics primitives for RustUse UI.
§Purpose
use-ui-motion describes durations, curves, motion preferences, easing metadata, transition kinds, and animation states. It does not depend on animation libraries or run animations.
§Example
use use_ui_motion::{AnimationState, Easing, MotionCurve, MotionDuration, MotionPreference};
let duration = MotionDuration::from_millis(150);
let easing = Easing::new(MotionCurve::EaseOut, duration);
assert_eq!(easing.duration().millis(), 150);
assert!(MotionPreference::NoPreference.allows_motion());
assert!(AnimationState::Finished.is_terminal());§Main types
MotionDurationMotionCurveMotionPreferenceEasingTransitionKindAnimationState
§Facade relationship
The use-ui facade exposes this crate as use_ui::motion when the motion or full feature is enabled.
Structs§
- Easing
- Easing metadata.
- Motion
Duration - Motion duration in milliseconds.
Enums§
- Animation
State - Runtime-independent animation state labels.
- Motion
Curve - Semantic motion curve.
- Motion
Preference - User motion preference.
- Transition
Kind - Transition intent.