use_trigonometry_angle_basics/
basic_usage.rs1use use_trigonometry::{
2 Angle, cos_deg, degrees_to_radians, normalize_degrees, radians_to_degrees, sin_deg, tan_deg,
3};
4
5fn main() {
6 let acute = Angle::from_degrees(30.0);
7 let wrapped = Angle::from_degrees(765.0).normalized();
8 let signed = Angle::from_degrees(-450.0).normalized_signed();
9
10 assert!((acute.radians() - degrees_to_radians(30.0)).abs() < 1.0e-12);
11 assert!((acute.degrees() - radians_to_degrees(acute.radians())).abs() < 1.0e-12);
12 assert!((acute.sin() - 0.5).abs() < 1.0e-12);
13 assert!((acute.cos() - cos_deg(30.0)).abs() < 1.0e-12);
14 assert!((wrapped.degrees() - 45.0).abs() < 1.0e-12);
15 assert!((signed.degrees() + 90.0).abs() < 1.0e-12);
16 assert!((normalize_degrees(-90.0) - 270.0).abs() < 1.0e-12);
17 assert!((sin_deg(30.0) - 0.5).abs() < 1.0e-12);
18 assert!((tan_deg(45.0) - 1.0).abs() < 1.0e-12);
19}