Expand description
Generate Unity TypeTreeNode trees for MonoBehaviour and ScriptableObject
scripts directly from a game’s .NET assemblies.
See AssemblyTypeTreeGenerator for a usage example.
Structs§
- Assembly
Type Tree Generator - A parsed-assembly cache that generates MonoBehaviour type trees for a fixed Unity version.
- Type
Tree Node - The element type of the type tree.
- Unity
Version - A parsed unity version.
Type Aliases§
- Loader
- Resolves an assembly’s bytes by name