UnityShaderCompilerExtEventType_kUnityShaderCompilerExtEventCreateCustomSourceVariantCleanup

Constant UnityShaderCompilerExtEventType_kUnityShaderCompilerExtEventCreateCustomSourceVariantCleanup 

Source
pub const UnityShaderCompilerExtEventType_kUnityShaderCompilerExtEventCreateCustomSourceVariantCleanup: UnityShaderCompilerExtEventType = 1;