pub unsafe extern "system" fn vkDestroyShaderModule(
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks,
)
pub unsafe extern "system" fn vkDestroyShaderModule(
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks,
)