UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_EnsurePreviousFrameSubmission

Constant UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_EnsurePreviousFrameSubmission 

Source
pub const UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_EnsurePreviousFrameSubmission: UnityD3D12EventConfigFlagBits = 1;