pub type VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR = VkPhysicalDeviceShaderSubgroupRotateFeatures;Aliased Type§
#[repr(C)]pub struct VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR {
pub sType: u32,
pub pNext: *mut c_void,
pub shaderSubgroupRotate: u32,
pub shaderSubgroupRotateClustered: u32,
}Fields§
§sType: u32§pNext: *mut c_void§shaderSubgroupRotate: u32§shaderSubgroupRotateClustered: u32