pub type UnityRenderingExtTextureUpdateParams = UnityRenderingExtTextureUpdateParamsV1;Aliased Type§
#[repr(C)]pub struct UnityRenderingExtTextureUpdateParams {
pub texData: *mut c_void,
pub userData: u32,
pub textureID: u32,
pub format: u32,
pub width: u32,
pub height: u32,
pub bpp: u32,
}Fields§
§texData: *mut c_void§userData: u32§textureID: u32§format: u32§width: u32§height: u32§bpp: u32