pub type VkPhysicalDeviceShaderFloat16Int8FeaturesKHR = VkPhysicalDeviceShaderFloat16Int8Features;Aliased Type§
#[repr(C)]pub struct VkPhysicalDeviceShaderFloat16Int8FeaturesKHR {
pub sType: u32,
pub pNext: *mut c_void,
pub shaderFloat16: u32,
pub shaderInt8: u32,
}Fields§
§sType: u32§pNext: *mut c_void§shaderFloat16: u32§shaderInt8: u32