pub const UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_ModifiesCommandBuffersState: UnityD3D12EventConfigFlagBits = 8;pub const UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_ModifiesCommandBuffersState: UnityD3D12EventConfigFlagBits = 8;