pub type VkPhysicalDeviceShaderDrawParameterFeatures = VkPhysicalDeviceShaderDrawParametersFeatures;

Aliased Type§

struct VkPhysicalDeviceShaderDrawParameterFeatures {
    pub sType: u32,
    pub pNext: *mut c_void,
    pub shaderDrawParameters: u32,
}

Fields§

§sType: u32§pNext: *mut c_void§shaderDrawParameters: u32