Constant unity_native_plugin_sys::UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_EnsurePreviousFrameSubmission[][src]

pub const UnityD3D12EventConfigFlagBits_kUnityD3D12EventConfigFlag_EnsurePreviousFrameSubmission: UnityD3D12EventConfigFlagBits = 1;